Showing 17 open source projects for "audio engineering"

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  • 1
    wipEout Rewrite

    wipEout Rewrite

    This is a re-implementation of the 1995 PSX game wipEout

    wipEout Rewrite is a reverse-engineering and reimplementation project focused on recreating the original Wipeout game engine in modern portable C code. The project aims to preserve and modernize the classic futuristic racing game by rebuilding its engine architecture while improving compatibility with contemporary hardware and operating systems. It includes systems for rendering, physics, input handling, audio, and gameplay logic while remaining faithful to the original PlayStation-era experience. ...
    Downloads: 0 This Week
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  • 2
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
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    Downloads: 55 This Week
    Last Update:
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  • 3
    Winboard 4.5 Accessible Chess

    Winboard 4.5 Accessible Chess

    Chess for the Blind for the JAWS or NVDA Screen Readers

    Winboard 4.5 32-bit is a free Windows accessible Chess program that works automatically with the JAWS or the free NVDA screen reader. It is for the blind, low sighted or those who can not use a mouse. It provides vocal announcements of position changes and other selectable board conditions. Blind players also use a separate "tactile chess board". Winboard 4.5 has full keyboard access to move pieces and run menu items. Partial sighted players use high contrast mode and adjust board, piece,...
    Downloads: 6 This Week
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  • 4
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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    Xlights

    Christmas Lights to Audio Designer

    Designer to synchronize your Christmas light display to music. It is a sequencer for designing how the lights will turn on/off or change colors to fit any controller that you may have for controlling your lights. It provides a flexible plugin architecture to create your own communications controller to use with the designer to control your light display.
    Downloads: 0 This Week
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  • 6
    OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
    Downloads: 0 This Week
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  • 7
    Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
    Downloads: 0 This Week
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  • 8
    Virtual Hypnotist is a software application that aims to provide a virtual interactive hypnosis session framework, for many uses. It is a rewrite of the Hypnotizer 2000 software. See the readme.txt file for legal info.
    Downloads: 5 This Week
    Last Update:
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  • 9
    Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
    Downloads: 8 This Week
    Last Update:
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  • 10
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 11
    An open PHP-based framework for the Nabaztag™ (http://www.nabaztag.com/) electronic pet. Due to major changes on the Violet backend, OpenNab can no longer be connected to it but it still can be used as a standalone server to set your bunnies free !
    Downloads: 0 This Week
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  • 12
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 13
    Cellular-Automata-based engine for generating random MIDI music
    Downloads: 0 This Week
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  • 14
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 15
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 16
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 17
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
    Downloads: 0 This Week
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