With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
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Patching and Endpoint Management for Under $1/Endpoint
OS and third-party patching, vulnerability insights, and remote control included
Splashtop AEM gives IT teams automated patching, monitoring, and unattended remote access for Windows and macOS. No long setup, no paying extra for key features.
Community based rhythm game editor and player made with Unity
...Desktop and mobile devices can communicate over local networks to support testing workflows. The editor runs on Windows, macOS, and Linux, while the player is also available for Android and iOS.
Scan, identify and collect your Pokémon TCG cards.
Point your camera and CardLens recognizes the card instantly. Recognition runs 100% on your device: no cloud, no accounts, and your photos never leave your phone.
100% on your device
Recognition runs with pretrained models bundled in the app: it detects and crops the card, computes a visual embedding (MobileCLIP), reads the name with OCR and searches by similarity over a catalog of ~36,000 cards. No servers, and your photos never leave the device.
Why this way
We wanted something...
Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.