Showing 24 open source projects for "3ds c++"

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  • 1
    3ds-examples

    3ds-examples

    Examples for 3DS using devkitARM, libctru, citro3d and citro2d

    Examples for 3DS using devkitARM, libctru, citro3d and citro2d.
    Downloads: 1 This Week
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  • 2
    Citra

    Citra

    A Nintendo 3DS Emulator

    Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra emulates a subset of 3DS hardware and therefore is useful for running/debugging homebrew applications, and it is also able to run many commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward. (Playable here means compatibility of at least...
    Downloads: 143 This Week
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  • 3
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    .../appstore/, and run "HB App Store" from within hbmenu. When you're done, you can press the Home or Minus buttons to exit. To run this program, a modded Wii U is required. There are work-in-progress ports to 3DS and Wii, with varying degrees of feature support. These can be compiled using the instructions below, but aren't yet ready to be used by most users.
    Downloads: 29 This Week
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  • 4
    PKHeX

    PKHeX

    Pokémon Save File Editor

    Pokémon core series save editor, programmed in C#. Data is displayed in a view that can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. PKHeX expects to save files that are not encrypted with console-specific keys. Use a save data manager to import and export save data from the console (Checkpoint, save_manager, JKSM...
    Downloads: 44 This Week
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  • 5
    Luma3DS

    Luma3DS

    Noob-proof (N)3DS Custom Firmware

    Luma3DS is a program to patch the system software of (New) Nintendo (2)3DS handheld consoles "on the fly", adding features such as per-game language settings, debugging capabilities for developers, and removing restrictions enforced by Nintendo such as the region lock. It also allows you to run unauthorized ("homebrew") content by removing signature checks. To use it, you will need a console capable of running homebrew software on the Arm9 processor. Since v8.0, Luma3DS has its own in-game menu...
    Downloads: 13 This Week
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  • 6
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing...
    Downloads: 19 This Week
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  • 7
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created...
    Downloads: 0 This Week
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  • 8
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely...
    Downloads: 5 This Week
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  • 9
    Dead Deer 3.14.6.2024

    Dead Deer 3.14.6.2024

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors...
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    Downloads: 28 This Week
    Last Update:
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  • 10
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 13 This Week
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  • 11
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
    Downloads: 15 This Week
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  • 12
    perso3D_chung / sword 3D
    perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit...
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 14
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 15
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 16
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 17
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 1 This Week
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  • 18
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 19
    SpadgerE is a 3D game engine. It is small but complete! At least, it will be complete :-P
    Downloads: 0 This Week
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  • 20
    An exporter plug-in for Autodesk 3ds Max version 8 and 9, which writes proper .X mesh files with proper skinning, effect parameters, named animations, and multiple texture coordinate channels.
    Downloads: 1 This Week
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  • 21
    An easy to use, highly customizable and maintainable 3ds max exporter written in C++ to be used as base for plugin development. It allows to obtain and output (in your preferred way) information about materials, meshes, patches and others.
    Downloads: 0 This Week
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  • 22
    seduKtion 3D engine: First/Third person Shooter targeting Beginner 3D programmers using C++, DirectX 8.1, 3DS Max, Adobe Photoshop. Features: Space partitioning, frustum culling, Collision Detection, Keyboard/Mouse, .wav files, .avi files, .x files.
    Downloads: 0 This Week
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  • 23
    A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms.
    Downloads: 0 This Week
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  • 24
    Free 3D Mud Game Development. (can do indoor and outdoor) including 3ds MAX exporter, game, character editor, world builder, lobby server, client
    Downloads: 0 This Week
    Last Update:
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