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This is a game of Scotland Yard, which has been coded in Java. The moves of Mr. X are made by the program, while the human player makes the detective moves. The game works fine on both Windows and Linux platforms.
Java-based recursive SuDoku Solving program. Currently console-based, mostly personal effort, but all contributions welcomed! Hopefully we'll have a GUI for easy solving/generation in the future...
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
An online IRC-clone Java client and server chat program. Combination of GUI and text commands to please all, but isolated and secure. See test site for more information as it develops.
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
A java Diplomacy program capable of resolving orders, with a dumb AI. Usable from either a GUI or a CLI. Was being rewritten in python, that stopped. Also includes a completely separate python version that supports star trek dip (variant bank st02)
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Questo progetto e' una GUI 2D e 3D per GNUChess, può essere utilizzato per giocare contro un amico in rete, quest' ultima modalita' dispone anche di una semplice chat. N.B: Il software e' da intendersi beta e/o a scopo didattico.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
This is a simple JavaGUI tool that lets you mindlessly enter Final Fantasy XI locked chest hints and combination responses in order to narrow down possible combinations.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
These are games,Pacman,Battlefield,Tetris and Chess made by students of International Institute of Information and Technology. These projects follows different Design Patterns to have an efficient designs.Projects guided by KV Dinesha Ph.D(IIT-Bombay)
This program provides a GUI for running Dungeons and Dragons v3.0/3.5 combats by handling the initiative order. It supports readying, delaying to a count, White Raven Tactics, and more. As a Java application, it is platform-independent.
This JavaGUI allows the user to easily play a Crusader in Dungeons and Dragons v3.5. The GUI handles all of the randomness in the class and displays maneuvers available on any given turn.
Please visit our new website at http://moncefyabi.github.io/Joge/
Joge - Java OpenGL Game Engine- is a platform to develop 2D game (3D in the future) in Java. It´s simple to learn, fast, extensible and has an extra GUI system. For installation and Video tutorials see project website. Joge, the best Java game engine.
Bordeaux1 Chinese Checkers is a playable Chinese Checkers simulator with GUI and AI. It was developed for a master's project and thesis at the University of Sciences and Technologies of Bordeaux 1, France, by a group of four computer science students.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.