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This is a fun card game based on the popular gambling machine game Lucky5.
Because the game has an n-tier architecture we can provide various user interfaces. (SWF, GTK#, ASP.NET, ....)
The SMB2 Transmogrificator is a level editor for the Nintendo Entertainment System game Super Mario Brother 2. It is written in VB6 and is based on Acmlm\\\\\\\'s SMB2 Level Discombobulator.
A generic "Clue-like" game, assigned as the senior programming project at LMU. lmusleuth.sourceforge.net is also another groups project of the same game. Will have basic nertworking, graphics, and hopefully AI.
This is intended to release some tools for UO. And they should be:
1 - A rewrite of Injection, but in VB.
2 - UOCH (UO Client Hacker) - Released
3 - UO1337C (UO leet Character)
Zeplaa will be a tile-based RPG, writen in VB and running on DirectX with (hopefully) 3d cut-scenes or more!
Im also looking for help with this project and i am looking for someone to draw the tiles/characters/etc.
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God Ball is a scramble for balls set on a 3D landscape. You must capture these spheres to gain points, the one with the most points when all the balls are captured being the winner.
XPlug is currently an ActiveX control written in VB6 that can connect to several different game servers to display the current players, rules, map, and even the viewer's ping to the server on a web page. See the Home page for details.
Shoot \'Em All: a first-person shooting-game with customizable texture (\"shoot your boss\" :-D ) versus the PC and/or other players, that uses DirectX8
Simple Chess VB is a small program, which lets users play a 2 person chess game. It was written in VisualBasic 6, and is usuable but no longer in development.
The Universal Dominance RTS Game Engine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.
With the final release of what will actually be in WotC's E-Tools. It's safe for me to continue with my own generators. D&D 3E Generators designed in MS Access 97.