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[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
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A web based, Massively multiplayer, nation simulation game coded entirely in Java. Includes: diplomacy, economics, and an enorumus geo-political simulation.
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
An implementation of the Doublets word game, designed by Lewis Carroll.
The project is to write a piece of software, which will
1. pick up two random words from the dictionary
2. try to link them with the shortest possible set of interposing words.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
This is a web-based strategy game inspired from Naruto Manga & Anime Series. In this game players will control Villages, and try to survive and improve their village in a very interactive Naruto World.
Furry Ice is a modular technology for developing story-based interactive media, such as adventure games, edutainment, interactive fiction, hyperstories, interactive stories, interactive tutorials and interactive corporate presentations.
Medieval Battles is an online game played through a browser. The point is to build buildings and train troops to battle other empire's with. It is similar to Star Kingdoms or Solar Discord only with more of a fantasy feel.
The Zen Garden application is a simulation of a desktop zen garden. The user can drag sand around stones with a rake. The project homepage contains a demonstration applet. Enjoy!
This project provides a web application, a stand-alone client, and a public API for managing "Out of the Park" baseball simulation leagues. Each of the interfaces (web, stand-alone, and API) provides full access to a huge amount of statistical, ratings,
A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a webbrowser.
AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
A set of componets that make up a product for managing a Fantasy Football league. This product can run a standalone league, or enhance the experience of a Yahoo league.
Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games easily to multiple Java Games scenarios, like Desktop Games, Mobile Games and Web Games.
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
Various tools for the popular turn-based, browser-based, online massive multiplayer game "Star Fury". Features an advanced PHP-based attack and defense calculator, as well as other management tools still under development.
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.