Showing 1131 open source projects for "no code"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    ...Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra steps (code generation) needed for development. High performance supports static binding throughout the platform (engine), takes care of complex scenes.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 2
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 20 This Week
    Last Update:
    See Project
  • 3
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    ...Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself. With just a few lines of code, you can develop your own modules and share them with the community. LiquidBounce allows you to customize the HUD according to your personal needs. So if you don't like the standard design, you can easily customize it to your exact needs. We believe quality does not have to be come with a price tag and therefore offer LiquidBounce for free. ...
    Downloads: 88 This Week
    Last Update:
    See Project
  • 4
    AIO-Switch-Updater

    AIO-Switch-Updater

    Update your CFW, cheat codes, firmwares from your Nintendo Switch

    ...AIO-Switch-Updater uses a custom RCM payload to finalise the install as it can't be performed while HOS is running. Download and update Hekate, as well as a selection of RCM payloads. Download and extract daily-updated cheat code. The program will only extract cheat codes for the games you own. By default, this homebrew will overwrite the existing cheats. If you have your own cheat files that you'd like to keep as is, you can turn off cheat updates for specific titles.
    Downloads: 62 This Week
    Last Update:
    See Project
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • 5
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language. ...
    Downloads: 104 This Week
    Last Update:
    See Project
  • 6
    CMSS13

    CMSS13

    Contains the code for CM-SS13

    ...Developed and maintained by the cmss13 community, it emphasizes tactical combat, military roleplay, and survival against xenomorph threats. The repository includes the complete source code, sprites, maps, and configuration files needed to run servers or contribute to development. Compared to traditional SS13 forks, cmss13 introduces unique mechanics such as marine squads, advanced weaponry, and alien abilities, offering a combat-heavy multiplayer experience. The project thrives on active contributions from its community, ensuring continuous updates and balancing. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ...Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. Playnite doesn't store any user information on remote servers. All information about your library is stored locally on your PC.
    Downloads: 51 This Week
    Last Update:
    See Project
  • 8
    universal-modder

    universal-modder

    Point Claude at any game. Skills, tools and the fal MCP

    Universal Modder is an agent-oriented toolkit that helps coding assistants investigate and modify PC games the user owns. It works with agents including Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, and OpenCode. The toolkit can identify a game's engine, determine an appropriate modding route, inspect relevant code or assets, build modifications, and test them in the running game. Optional integrations can generate art, 3D assets, audio, and showcase videos. A shared knowledge base records engine-specific techniques, exact versions, verification methods, and troubleshooting notes so later agents can reuse prior discoveries. ...
    Downloads: 9 This Week
    Last Update:
    See Project
  • 9
    Crown Engine

    Crown Engine

    The flexible game engine

    ...It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 9 This Week
    Last Update:
    See Project
  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 10
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot allows developers to take new and existing Swift packages and use them as extensions for the Godot game engine.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 11
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++)...
    Downloads: 20 This Week
    Last Update:
    See Project
  • 12
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    ...This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained, and easy to understand, serving as both a useful tool and educational resource.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 13
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. ...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 14
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    ...Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch. Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including mobile. Since Excalibur games are "just JavaScript", you can use native app packaging wrappers like Apache Cordova, Universal Windows Apps, or Electron to create cross-platform games. ...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 15
    Minecraft Development for IntelliJ

    Minecraft Development for IntelliJ

    Plugin for IntelliJ IDEA that gives special support for Minecraft mods

    Experience first class support for all of the major Java Minecraft development platforms, including Bukkit and derivatives such as Spigot and Paper, Sponge, Forge, Fabric, MCP, Mixins, LiteLoader, BungeeCord, and Waterfall. It also provides in-depth support for Access Transformer and NBT files, and more. Because of this, you can install the plugin through IntelliJ's internal plugin browser. Navigate to File -> Settings -> Plugins and click the Browse Repositories... button at the bottom of...
    Downloads: 37 This Week
    Last Update:
    See Project
  • 16
    Google Snake Mod Loader

    Google Snake Mod Loader

    All Google Snake mods combined into one

    ...It works by injecting JavaScript into the Google Snake page, allowing users to dynamically alter game behavior without needing to download or modify the original source code. The loader provides a centralized system for managing multiple mods, making it easy to toggle features such as new mechanics, custom maps, altered physics, or additional UI elements. Designed for accessibility, it allows users to install and run mods through simple scripts or bookmarklets, lowering the barrier for non-technical players to customize their experience. ...
    Downloads: 43 This Week
    Last Update:
    See Project
  • 17
    Darkest Pixel Dungeon

    Darkest Pixel Dungeon

    Traditional roguelike game with pixel-art graphics

    Darkest Pixel Dungeon is a traditional roguelike RPG with pixel-art graphics, based on the source code of Pixel Dungeon and Shattered Pixel Dungeon. It introduces new mechanics such as a pressure system, perks, and reworked damage processes, along with additional hero classes, enemies, artifacts, and quests. The game offers randomly generated levels, items, enemies, and traps, providing a challenging and dynamic experience for players.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 18
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g. memory, routing, services). AI-integrated tooling: supports auto-generation of logic, robot test cases, code compilation and execution in closed loop.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    ...As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and state updates are organized. This makes it useful for programmers who are curious about games but don’t want to start from scratch. Because simple games often involve fewer dependencies and easier build processes than full-scale games, tower_game can be a good starting point for hobbyist developers, students learning programming or graphics, or for integration as a mini-game inside larger projects. ...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 20
    Proton

    Proton

    Compatibility tool for Steam Play based on Wine and other components

    Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. Most users will prefer to use Proton provided by the Steam client itself. The source code is provided to enable advanced users the ability to alter Proton. For example, some users may wish to use a different version of Wine with a particular title. As the new Steam Play is still in Beta, it is recommended that you opt into the Steam Client Beta for the latest features and fixes. Proton works best with the latest graphics drivers. ...
    Downloads: 45 This Week
    Last Update:
    See Project
  • 21
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer of a larger stack (Korlibs) for multimedia development. ...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 22
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    ...The project contains roughly 55,000 lines divided across 11 coordinated gameplay and rendering subsystems. It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy AI, spatial audio, and a full combat HUD. The playable market environment includes enterable interiors, instanced props, atmospheric effects, intense combat feedback, and modern shooter controls. The repository also includes deterministic screenshot testing, image-difference checks, profiling, scripted playtests, and an architecture contract used to coordinate the agents.
    Downloads: 34 This Week
    Last Update:
    See Project
  • 23
    Aimmy

    Aimmy

    Universal Second Eye for Gamers with Impairments

    ...It includes a full graphical interface so users can adjust detection confidence, field of view, movement behavior, visual feedback, models, and configurations without writing code. Aimmy also supports model and configuration swapping, including community-made resources through its own ecosystem. Because it can affect gameplay fairness, it should be considered appropriate only for accessibility use, private testing, or contexts where the game rules explicitly allow assistive tools.
    Downloads: 28 This Week
    Last Update:
    See Project
  • 24
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    ...We want to reproduce XNA as it was made by Microsoft, while providing an experience that feels "at home" on all of our target platforms. We don't use game-specific hacks in our code: either we do it right or we don't do it at all. Because our platform focus is exclusively on fully open platforms, our primary focus is on the desktop.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 25
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 58 This Week
    Last Update:
    See Project