Showing 174 open source projects for "algorithms"

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  • 1
    Sudoku Maker is a generator for Sudoku number puzzles. It uses a genetic algorithm internally, so it can serve as an introduction to genetic algorithms. The generated Sudokus are usually very hard to solve -- good for getting rid of a Sudoku addiction.
    Downloads: 0 This Week
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  • 2
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 12 This Week
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  • 3
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    ...AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. This capability allows you to create multiple vehicles easily and use APIs to control them.
    Downloads: 48 This Week
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  • 4
    Blessing Skin Server

    Blessing Skin Server

    Web application brings custom skins back in offline Minecraft servers

    Puzzled by losing your custom skins in Minecraft servers running in offline mode? Now you can easily get them back with the help of Blessing Skin. Blessing Skin is a web application where you can upload, manage and share your custom skins & capes! Unlike modifying a resource pack, everyone in the game will see the different skins of each other (of course they should register at the same website too). Blessing Skin is an open-source project written in PHP, which means you can deploy it freely...
    Downloads: 0 This Week
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  • 5
    Pacman II

    Pacman II

    A version including the classical mazes, ms. pacman ones and my own

    A new version of the very classic console game Pacman. It has been done replicating the original algorithms used by Pinky, Inky, Blinky y Clyde in the original game by. Really difficult to scape from them! My version includes even new monsters (Wormy) and all the mazes from Ms. Pacman distributes in new ways of playing.
    Downloads: 1 This Week
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  • 6
    ChessLite is a lightweight Chess GUI for playing Chess on a personal computer. ChessLite is written in Java, and uses JavaFX. ChessLite does not depend on any libraries aside from Java and JavaFX API! All ChessLite algorithms were written for this project by Joseph Prichard. ChessLite has ~5600 lines of code written by the Author. Video demonstration: https://www.youtube.com/watch?v=m_j5ejDA-hc&feature=youtu.be
    Downloads: 0 This Week
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  • 7
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 1 This Week
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  • 8
    mssolutions

    mssolutions

    Makes magic squares.

    These programs make magic squares and rectangles using "Constraint-Based Local Search". (For non-square rectangles, input the order as two numbers.) There are 3 similar programs: CompleteSquare, CompleteSquareSteps, and MagicSquares. Given an input square with some cell values between 1 and NxN specified, (and other cell values 0), CompleteSquare attempts to complete a magic square by placing the remaining values. The square type can be input as semimagic, magic, or...
    Downloads: 0 This Week
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  • 9
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ...Its design emphasizes reproducibility: deterministic seeds, logging, and evaluation harnesses make large-scale experiments trackable and comparable. Because the platform is modular—envs, samplers, learners, and collectors—researchers can drop in new environments or algorithms without re-architecting the pipeline.
    Downloads: 0 This Week
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  • 10
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    Brood War Application Programming Interface or BWAPI is a free and open source C++ framework that is used to create Artificial Intelligence (AI) agents that play the popular Real Time Strategy (RTS) game Starcraft: Brood War. With BWAPI, players of varying levels can create AI agents to play Brood War, but with certain limits. BWAPI will only reveal visible parts of the game state to AI modules to enable programmers to write competitive non-cheating AIs. BWAPI also denies user input so...
    Downloads: 5 This Week
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  • 11
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures.
    Downloads: 20 This Week
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  • 12
    ...Although novelty is encouraged in regards to the algorithm, proposals could entertain approaches such as: a. Implementing the non-linear mixed effects theory, b. Maximum log-likelihood algorithms (stiff, non-stiff Ordinary Differential Equation solving methods with linearization)
    Downloads: 0 This Week
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  • 13
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 2 This Week
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  • 14
    OS-Portable FreePascal roguelike development library. Designed to speed-up roguelike development in FP. Originally created for the DoomRL project.
    Downloads: 0 This Week
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  • 15
    jChecs is an open source Java chess program, designed to introduce the basics of computer chess programming concepts.
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    Downloads: 64 This Week
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  • 16

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. Some statistics...
    Downloads: 0 This Week
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  • 17
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 0 This Week
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  • 18
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    ...And also produce spin-offs like something similar, but written in C++, and featuring nice, textured OpenGL graphics, and even lower system requirements ; and even more... . Brought to You by Simon (alias ''the Nerd of Algorithms") If You thing You think You may become a sponsor for it's dev, let me know.
    Downloads: 0 This Week
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  • 19
    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Application

    VR Hanoi Towers - Java Application - v.1.0 java sources included (*) look in the "Files" section also demonstrates the use of threads and mouse drag & drop operations please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 0 This Week
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  • 20

    ALICEO-CHESS

    Funcionalidades em FPC/Lazarus para desenvolvimento de jogos de Xadrez

    Pacote de funcionalidades em FPC/Lazarus para serem utilizadas no desenvolvimento de jogos de Xadrez.
    Downloads: 0 This Week
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  • 21
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. ...
    Downloads: 0 This Week
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  • 22
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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  • 23
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    The aim of this project is to provide a path-finding library that can be easily incorporated into web games. It may run on Node.js or the browser. It comes along with an online demo to show how the algorithms execute. (The pathfinding speed is slowed down in the demo). Note that this project only provides path-finding algorithms for 2D space. If you need to work in a 3D environment, then you may use @schteppe's fork. When instantiating path-finders, you may pass in additional parameters to indicate which specific strategies to use. ...
    Downloads: 0 This Week
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  • 24

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 25

    Triepocalypse

    A trie data structure extracted from the typing game Typocalypse.

    The typing game Typocalypse (https://code.google.com/p/typocalypse/source/browse/#hg/Trie) used a trie data structure which has been linked to separately from the game and has been of separate interest for some years now. It has now been given its own repository. A trie is a data structure used to find strings from their prefixes. After having stored strings in the trie, the trie will efficiently find all the strings which start with a particular prefix. Project was developed using C#...
    Downloads: 0 This Week
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