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Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
The original FreeMMG was an attempt at implementing a decentralized MMOG in Java. FreeMMG 2 is, currently, just a PhD thesis, which you can download here. If you are interested in developing the FreeMMG 2 ideas into something concrete: fcecin AT gmail.
Marc's Awesome Name Generator is a Java based library to allow the easy and fast generation of random first, middle and last names based on user-definded criteria, such as culture of origin or contained letters.
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It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead.
A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
Electronic playing cards, shuffling and dealing. In addition to the main jar file, we also supply the source for tests and Java docs. The test cases should provide a nice example of how to use the component.
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Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
Convert a "line string" from a .kml file to a "route" in another .kml file. I started this project to use google maps for routing at home and a very simple GPS-device for following the route while on the road.
AI4D is an 3D framework to help the students of Artificial Intelligence. You can download the "mega ultra beta" version by CVS. Actually i only tested it on Linux. But probably will work if you put the DLL in the path. I really like help to make it bet
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
JavaDice is an Open Source Package for Java, containing methods and objects for handeling dice, primarly for use in Role-playing games or utilities. As well as methods for rolling dice, it contains methods for other tasks such as converting dice.