Showing 594 open source projects for "c code"

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  • 1
    BrickWalker IV

    BrickWalker IV

    A 2D Side Scrolling Platformer Game

    A 2D Side Scrolling Platformer game written in C# / XNA. Use bombs and arrows and make good use of the terrain to conquer the levels throughout the campaigns. Demos: http://www.youtube.com/watch?v=YLLZPv-ydbc http://www.youtube.com/watch?v=RXDI66YvbK0 SVN Browse: http://brickwalkeriv.svn.sourceforge.net/viewvc/brickwalkeriv/ Code dependencies: http://sourceforge.net/projects/xnalibrary/?
    Downloads: 0 This Week
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  • 2
    This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
    Downloads: 0 This Week
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  • 3
    yacen

    yacen

    Yet Another Chess ENgine

    ...To avoid confusion, I will rename my project soon and provide a link to the new site then. yacen is a simple chess engine with main focus on understandability of code and mechanisms rather than on pure performance. It is completely written in ANSI-C using nothing more than the standard library and thus is very portable and easy to compile on almost every platform. yacen uses the common UCI interface to communicate with any compatible GUI. NOTE: yacen is currently in pre-alpha status. This means that there is only source code available which is far from complete and thus cannot be compiled to a working binary yet. ...
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  • 4
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable...
    Downloads: 0 This Week
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  • 5
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving...
    Downloads: 1 This Week
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  • 6
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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  • 7
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 8
    Console Grapher

    Console Grapher

    Graphing calculator within the Windows desktop console

    ...If you know coding, be sure to check out the source code, which is in the form of a zipped-up Visual Studio solution. If you would like to import some of the functions into your own project, the code is free to be used.
    Downloads: 0 This Week
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  • 9
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 24 This Week
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  • 10
    OGLBricks

    OGLBricks

    Simple puzzle game

    OGLBricks is a simple falling-blocks game. It's implementing a well-known game mechanics - take a look at the screenshot and you'll recognise it :) The gameplay is customisable: the player can set the field size, the size of the shapes and many other options. Also, the player can save the game at any moment and load it later. OGLBricks doesn't require installation - just unpack and run! The project is still under development, any help on graphical assets would be appreciated.
    Downloads: 0 This Week
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  • 11

    Kenny

    "Kenny" is an XBoard/WinBoard chess engine based on "Winglet"

    Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess...
    Downloads: 1 This Week
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  • 12
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 13
    DMouse

    DMouse

    Camera Mouse

    Mouse control via webcam: DMouse was developed as a simple and easy-to-use application that allows you to control your mouse cursor with the help of a webcam. Now, you can perform various actions with the help of your hand. All you have to do is calibrate it and you're ready to go. Requirements: · Webcam How to use DMouse?-Full tutorial: http://www.youtube.com/watch?v=WlV0c4LnTZs The full code behind DMouse: http://robofreaksindia.wordpress.com/2013/04/01/the-code-behind-dmouse/
    Downloads: 2 This Week
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  • 14

    .Net FastDL Server

    A FastDL Server for Counter Strike in C#

    A very simple but effective FastDL Server for Counter Strike that allows your game server clients to download your server content from a HTTP service.
    Downloads: 0 This Week
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  • 15

    Investigo

    Investigo - DX9 Performance and Debugging Toolkit

    Investigo is a toolkit for DirectX9 performance analysis and debugging. For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis. Investigo is released under an MIT style licence. The first binary release is now up. An article on Investigo can be found on Code Project: http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd If you want to work on...
    Downloads: 0 This Week
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  • 16

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The...
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  • 17
    OTC6 :: Open Tactical Combat 2006. It's a GPLd mod in the spirit of TC:E for EnemyTerritory. Take a look at our Home Page for checkout instructions - or check the "Docs"-section for screenshots, videos ... Branch using etxreal-engine and remove usage of standard et-paks, but using same scripting to run et-maps. In work: adding the gpl-header to every source-file (this expands the old license to the new gpl-based like the provided code-base from iD for the whole enemy-territory-coding).
    Downloads: 0 This Week
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  • 18
    T9Creations

    T9Creations

    Place where I develop small projects

    I develop small projects, mostly games to keep my skills brushed up. This helps me to reinforce what I know and learn new code almost coding session. If you have a suggestion let me know! Keep in mind Im no Notch or Mark Kern. :D
    Downloads: 0 This Week
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  • 19
    Zagreus

    Zagreus

    Horror Game Project

    Built upon the idea of free, it's a Horror Game developed in Unity 3D for others to use and enjoy sifting through code or play it and enjoy the experience.
    Downloads: 0 This Week
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  • 20
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
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  • 21

    MiniGammon

    2/3 size of Backgammon

    2/3 size of Backgammon application You can get Source Code from http://sourceforge.jp/projects/halfgammon/scm/svn/
    Downloads: 0 This Week
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  • 22

    EngineC

    SDL game engine made for Ludum Dare 24

    Just a game engine set atop SDL, wrote in c++. I took all my old bits of code from previous games and over the last week put them all together to make a misshapen engine. Also, it is the third engine like think iv made so i thought EngineC would sound better than Engine3. Also, made entirely for Ludum Dare 24. Might continue work on it after. Not sure yet.
    Downloads: 0 This Week
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  • 23
    LumenLiquid

    LumenLiquid

    RPG Games without coding!

    LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
    Downloads: 0 This Week
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  • 24

    Tales of Gydia

    Tales of Gydia is a turn-based RPG set in a fantasy world.

    Tales of Gydia is a turn-based RPG set in a fantasy world taking part in the Liberated Pixel Cup (lpc.opengameart.org). The game focuses on user-made content, which can easily be made and added to the game. Take a look at our source code: https://github.com/buch415/Tales-of-Gydia or visit our website: http://buch415.github.com/Tales-of-Gydia/
    Downloads: 0 This Week
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  • 25
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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