Showing 1366 open source projects for "delphi source code"

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  • 1
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 0 This Week
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  • 2
    MUD Map

    MUD Map

    A mapping tool for text-based games like text adventures, MUDs, etc.

    MUD Map helps users of MUDs, MUSHs, text adventures and similar games at creating maps of the virtual worlds and to keep an overview over places, paths, dangerous areas,... This repository contains the code and binaries of MUD Map v1 (deprecated!) as well as the Java binaries (jar) of MUD Map v2. More information about MUD Map v2 can be found on GitHub: https://github.com/Neop/mudmap2
    Downloads: 1 This Week
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  • 3
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 0 This Week
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  • 4
    KlayGE

    KlayGE

    KlayGE is a cross-platform open source game engine

    KlayGE is a cross-platform open source game engine with plugin-based architecture. It's started since 2003. The explicit goal of KlayGE is: to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. Before compiling KlayGE, Python 3.x+ and CMake 3.13+ must be installed first. Then you can run Build.py to build the whole code base.
    Downloads: 0 This Week
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  • 5

    PoE-TradeMacro

    Automatic price checking script for Path of Exile

    PoE-TradeMacro is an Autohotkey (AHK) script that provides price checking and many other convenient QoL features for trading in Path of Exile, a free online action RPG. PoE-TradeMacro builds on top of PoE-ItemInfo, which provides very useful game items information. Price checking via PoE-TradeMacro is added by pressing alt+d, alt+shift+d or alt+i, or by opening the item's wiki page or opening the item search on poe.trade. PoE-TradeMacro is regularly updated to always have the latest...
    Downloads: 3 This Week
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  • 6
    ...Installation Videos! Part 1: http://youtu.be/rnv2VLcG-eI Part 2: http://youtu.be/eFudbMWHNlQ Special thanks to Wells Oliver for the code for downloading Retrosheet files. And the Chadwick project for its Retrosheet tools. https://sourceforge.net/projects/chadwick/?source=recommended
    Downloads: 1 This Week
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  • 7
    DelphiQuake

    DelphiQuake

    Source port of Quake developed in Delphi

    DelphiQuake is the source code translation of the game Quake to the Delphi programming language. Source code repository: https://github.com/jval1972/DelphiQuake
    Downloads: 0 This Week
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  • 8
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line alignment. Pascal case for classes, enumerations, typedefs and constants. ...
    Downloads: 4 This Week
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  • 9

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 10
    Retro

    Retro

    Retro Games in Gym

    RETRO (Retrieval-Enhanced Transformer) is a large language model architecture developed by OpenAI that augments transformer models with a retrieval mechanism. Instead of relying solely on learned parameters, RETRO retrieves relevant documents from a large external database during inference, allowing it to ground responses in external knowledge. This design improves factual accuracy, reduces hallucinations, and enables smaller models to perform comparably to much larger ones by leveraging...
    Downloads: 3 This Week
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  • 11
    Table of Tables

    Table of Tables

    Quick way for a DM to generate content for a D&D game

    This application is based on the content of the popular "Behind the Tables" sub-reddit. https://www.reddit.com/r/BehindTheTables/wiki/index Allows a DM to quickly generate random content for their roleplay game. Includes: Random name generators, plots, NPCs, locations, items, missions, monsters, and much, much more! Direct access to git code disabled until I can fix local git issues!
    Downloads: 0 This Week
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  • 12
    MasterMind 2.0

    MasterMind 2.0

    The classical MasterMind game revisited

    This little program (in French) is a revisited version of the classical code breaker game, which was first published in 1972. You should break the color code within a minimum of shots and time in order to enter into the best score table (local table). I create and develop this project all by myself. Please let me know if there's any bug or anything to improve. Also you can find the sources on GitHub : https://github.com/Seb2lyon/MasterMind-2.0 Don't hesitate to sent me PR. Enjoy :D
    Downloads: 0 This Week
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  • 13
    Arcadia

    Arcadia

    Clojure in Unity

    Arcadia integrates Clojure with the Unity3D game engine, enabling live coding of functional and dynamic Lisp code directly inside Unity. Built on the Clojure-CLR port, it brings REPL-driven development and functional programming to Unity's cross-platform environment. Arcadia is the integration of the Clojure programming language and the Unity 3D game engine. Bringing the expressive, live-coded power of a modern Lisp to the industry-standard game development platform has made our own work a...
    Downloads: 1 This Week
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  • 14
    chatbot_chung
    chatbot chung is a keywords based probabilities algorythm simple entertainment chatbot with 3D talking openGL avatars written in freebasic. Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
    Downloads: 2 This Week
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  • 15
    TicTacToe Pygame

    TicTacToe Pygame

    A Simple TicTacToe game with 4 levels made with Python and Pygame.

    TicTacToe-Pygame A Simple TicTacToe game with 4 difficulty levels made with Python and Pygame from scratch with minimum externally achieved code.
    Downloads: 0 This Week
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  • 16
    vJoy
    ...If you are a beginner in device drivers you can take this code and enhance it to support more (or less) axes, buttons or POVs.
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    Downloads: 8,010 This Week
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  • 17
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
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  • 18

    Sound effect

    It scans a drawing on the screen and converts pixels into sounds.

    ...Each pixel on the screen is converted into a sound, and there is an unfinished idea it can form harmonics. It can make several sound effects, and it's even possible that it can be used to create some music. Its complete source code is there as a single ASM file which can be assembled instantly with the free FASMW compiler.
    Downloads: 2 This Week
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  • 19
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 4 This Week
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  • 20
    TreasureBox

    TreasureBox

    Organizes and searches user-defined items and images in a MySQL DB.

    Treasure Box is a free standalone java application that documents, displays and searches user-defined items arranged in a hierarchy or tree structure. The system is similar to how a file management system organizes files and folders on your computer's storage devices. Items can be associated with zero, one or more images. All the data associated with an item as well as the names of the item images are stored in a MySQL database on the users PC. Other things I found useful to photograph...
    Downloads: 0 This Week
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  • 21
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 9 This Week
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  • 22
    MyGoGrinder

    MyGoGrinder

    Solve Go problems (based on GoGrinder GoGrinder.sf.net )

    MyGoGrinder is a Java program to solve Go (Weiqi, Baduk) problems. Current version is 2.3.1; v.2.4.0 is being prepared (look into the files area, 11-'18). This work is based on Tim Kington's GoGrinder (gogrinder.sourceforge.net). Read more on this project's web page (https://mygogrinder.sourceforge.io) * v.2.3.0: ... uses now the CA[] marker for text decoding * v.2.3.0: You can change the character set for the sgf without editing the sgf * It is now possible to use GoGrinder in...
    Downloads: 3 This Week
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  • 23

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 24
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 25
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 1 This Week
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