16 programs for "project-nightwing" with 2 filters applied:

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  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 305 This Week
    Last Update:
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  • 2
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ... SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
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    Downloads: 278 This Week
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  • 3
    OpenDAE is an open source project of a desktop agent platform.
    Downloads: 0 This Week
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  • 4
    The TBG Engine Suite is a Text Based Game designer. It has currently been replaced with a new project called Mud Designer hosted on Source Forge.
    Downloads: 0 This Week
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  • 5
    The project goals are to create and to maintain a SRCP compliant client-SDK based on the .NET framework. For more informations about SRCP see http://srcpd.sourceforge.net/
    Downloads: 0 This Week
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  • 6
    PocketOrion is a "Master of Orion" clone for the Pocket PC. It brings turn-based galaxy conquest to the Pocket PC and is inspired by the Open Source project "Free Orion". The official homepage is http://pocketorion.sourceforge.net.
    Downloads: 0 This Week
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  • 7
    The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
    Downloads: 0 This Week
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  • 8
    PocketInsanity is a project to provide ports of existing Open Source projects to the PocketPC ARM Platform. Examples are FreeSCI (Sierra Games VM), UAE (Amiga Emulator), Wolfenstein 3D and XRick. More are following as the project advances.
    Downloads: 0 This Week
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  • 9
    Game Object Scripts : This project allows the user to create scripts for games ( Items such as weapons, entities, etc..) and to put them in a package to prevent user modification. So basicly it allows you to create the base of the item code.
    Downloads: 0 This Week
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  • 10
    Windows clones of the classic Space Invader game. The project consists of three modules running on three different (Windows) platforms: PocketPC, Windows XP, and OpenGL. The OpenGL version can be easily ported to any OS supporting OpenGL.
    Downloads: 0 This Week
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  • 11
    This project is designing an open source MS Visual Basic RPG engine. With the engine a fantasy game will be developed.
    Downloads: 0 This Week
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  • 12
    This project is a SuperWaba/Java based Space Strategy Game. Is is based on Master Of Orion (r) and has many similarities in play. The main target is Palm Pilot, though due to the cross platform nature of waba, it is possible to run it on PC
    Downloads: 0 This Week
    Last Update:
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  • 13
    This project is intended to be a PocketPC (and possibly others) port of the game SFCave for the Palm Pilot. It uses EasyCE (http://www.pocketmatrix.com/phantom) for graphics output.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Minimalist, portable, mobile biased, game engine.
    Downloads: 0 This Week
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  • 15
    The purpose of this project is to create a game capable of functioning over the mobile net, having multiple players and running in real-time
    Downloads: 0 This Week
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  • 16
    This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.
    Downloads: 0 This Week
    Last Update:
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