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This a RPG game coded in Visual Basic using 2d tile based movement and Microsoft Access database.
You are a decker who breaks into corporations systems and hacks the files, struggling against the defense software. You have to code your own programs.
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
A completely functional Gaming Ladder, which uses PHP/MySQL, allowing for two admins, complete configuration including colors, error reporting, number of rungs to be used, number of players on a team, as well as NFL style drafts.
This is a fun card game based on the popular gambling machine game Lucky5.
Because the game has an n-tier architecture we can provide various user interfaces. (SWF, GTK#, ASP.NET, ....)
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God Ball is a scramble for balls set on a 3D landscape. You must capture these spheres to gain points, the one with the most points when all the balls are captured being the winner.
The Universal Dominance RTS Game Engine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.
The only LOK server emulator in production. Being developed in C++ based off of multiple open source rpg's (Crossfire, for example). 2D top-down game with a lot of history and a great community.
A fighting game that will allow users to create a fighter, from appearence to stats, purchuse items, and then use that fighter to battle others from around the world.
Manticore is a 2-D graphics/multimedia library currently for Windows-based platforms. It uses DirectX as its backbone and comes in an easy-to-use, class-module system for use in Visual Basic, Visual C++, or any other language supporting ActiveX DLLs.
We are creating the most powerful open source RPG Engine. It includes the workings of the text part, deciding the characters, etc.. We will later also be adding the graphicals of the engine later.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\"
-junkieboo
This project aims to create a searchable archive (for several OSes) for the popular webcomic College Roomies From Hell!!!, located at http://www.crfh.net. The final code can hopefully be modified to help other webcomics and similar projects.
Master Tools from WoTC is due to hit the shelves Q1 '02. For those stuck in a cave in Afghanistan, MT is a companion to the Dungeons and Dragons 3rd Edition Role Playing Game. This is a repository for various utilities associated with MT.