Showing 12 open source projects for "evolution-x"

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  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 718 This Week
    Last Update:
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  • 2
    MedGui Reborn & MetroMed

    MedGui Reborn & MetroMed

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator.

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator, written in Microsoft Visual Studio Community. MetroMed is a appendix to MedGui Reborn and offer a modern "metro" style GUI for Mednafen. The programs are the evolution of MedGui and includes more features:
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    Downloads: 83 This Week
    Last Update:
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  • 3
    VDCraft

    VDCraft

    A Minecraft clone for 1.8.X multiplayer

    This is a Minecraft clone which can connect to 1.8-1.8.9 offline multiplayer servers. You can place and break blocks, chat, display your hand and hotbar. It supports up to 8x antialiasing and some rough lighting. Leaves look like the Minecraft "Fancy" graphic setting.
    Downloads: 2 This Week
    Last Update:
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  • 4

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    ...COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh) type detection and classifying ALLOWING ONE .X MESH to be built with LIGHTS, AUTOMATIC CLOTHS, DOORS, DYNAMIC OBJECTS, TERRAIN MESHES AND DYNAMIC MESHES, CAMERAS, PORTALS, DUMMIES ETC... all by simple NAMING of objects then the LEVEL LOADER. ...
    Downloads: 0 This Week
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  • 5

    WGFX

    WGFX 2D Game Engine

    WGFX is a (Windows Graphics Functions of DirectX) which is comprised of a set of (C++, C#) wrapper classes for writing Windows games. This project semilar to CDX library the different is a new features that will be added to this new library WGFX. Part 1 show: http://youtu.be/SCdaqFk7xQ4 Part 2 show: http://youtu.be/FgjJVxXjdtI
    Downloads: 1 This Week
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  • 6
    The project is officially dead. You may still download it though.
    Downloads: 0 This Week
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  • 7
    X-Com Hack
    This is a saved game editor for the classic game X-Com: UFO Defense/Enemy Unknown and X-Com: Terror from the Deep. The next iteration should add an executable editor for both.
    Downloads: 5 This Week
    Last Update:
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  • 8
    Project site for user add-on projects to the Axiom 3D Rendering Engine.
    Downloads: 0 This Week
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  • 9
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
    Downloads: 0 This Week
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    Application Monitoring That Won't Slow Your App Down

    AppSignal's Rust-based agent is lightweight and stable. Already running in thousands of production apps.

    Full APM with errors, performance, logs, and uptime monitoring. 99.999% uptime SLA on the platform itself.
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  • 10
    (DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
    Downloads: 1 This Week
    Last Update:
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  • 11
    The xGSuite (Created by: X - Game Suite) is a general collection of vb.net projects ranging from DirectX Graphics, HLSL, Phisics, Game Console, Scene Management, Collision Detection, UI, and Game Engine Core. As well the addition of more in the future.
    Downloads: 0 This Week
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  • 12
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 2 This Week
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