Showing 7 open source projects for "system linux"

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  • 1
    Decky Loader

    Decky Loader

    A plugin loader for the Steam Deck

    Decky Loader is a homebrew plugin launcher built for the Steam Deck that enables users to extend and customize the console’s functionality through a dynamic plugin ecosystem integrated directly into the SteamOS interface. It acts as a middleware layer that injects and manages plugins, allowing deep customization such as modifying UI elements, changing system sounds, adjusting display properties, and extending system behavior beyond stock capabilities. The platform is designed to persist...
    Downloads: 70 This Week
    Last Update:
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  • 2
    r2modman

    r2modman

    A simple and easy to use mod manager for several games

    r2modman is an open-source, cross-platform mod manager designed to simplify installing, organizing, and maintaining game modifications for a wide range of PC titles that use the Thunderstore ecosystem. Built with Electron, TypeScript, and Vue, the application focuses on providing a clean, beginner-friendly interface so players can manage complex mod setups without deep technical knowledge. It allows users to download, enable, disable, update, and uninstall mods with a few clicks while...
    Downloads: 42 This Week
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  • 3
    Heroic Games Launcher

    Heroic Games Launcher

    A Native GOG and Epic Games Launcher for Linux, Windows and Mac

    Heroic is an Open Source GOG and Epic games launcher for Linux, Windows and macOS. Also available on the SteamDeck! Check game details like description, publisher, download and install size, time played and more. On Linux and on MacOS you can select to install the Windows version of a native game. This might be handy in case the native version is not supported anymore. On Linux you can choose that for GOG games only. Go to the Epic or GOG store without even leaving Heroic. Get free games or...
    Downloads: 10 This Week
    Last Update:
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  • 4
    MCSManager

    MCSManager

    Free, Secure, Distributed, Modern Control Panel for Minecraft

    MCSManager Panel (MCSM) is a modern, secure, and distributed control panel designed for managing Minecraft and Steam game servers. MCSManager has already gained a certain level of popularity within the community, specifically Minecraft. MCSManager excels in offering a centralized management solution for multiple server instances and provides a secure and reliable multi-user permission system. In addition, We are committed to supporting server administrators not only for Minecraft but also...
    Downloads: 8 This Week
    Last Update:
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  • 5
    Microsoft MakeCode

    Microsoft MakeCode

    Programming eXperience Toolkit

    Microsoft MakeCode, short for Programming eXperience Toolkit, is an open-source framework developed by Microsoft for creating beginner-friendly programming environments and educational coding tools. The toolkit serves as the foundation for Microsoft MakeCode, a platform used to teach programming through interactive editors that support both block-based and text-based coding. PXT enables developers to build custom programming environments that can run in web browsers or local development...
    Downloads: 1 This Week
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  • 6
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the...
    Downloads: 0 This Week
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  • 7
    Sketchbook

    Sketchbook

    3D playground built on three.js and cannon.js

    3D playground built on three.js and cannon.js. Simple web-based game engine built on three.js and cannon.js focused on third-person character controls and related gameplay mechanics. Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook...
    Downloads: 0 This Week
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