Search Results for "git:/git.code.sf.net/p/docfetcher/code"

Showing 13 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    roblox-ts

    roblox-ts

    A TypeScript-to-Luau Compiler for Roblox

    roblox-ts is an attempt to bridge the abilities of TypeScript to work in a Roblox environment. We break down your code into an abstract syntax tree and emit functionally similar structures in Luau so that the code behaves the same.
    Downloads: 19 This Week
    Last Update:
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  • 2
    Goonstation

    Goonstation

    Repository for the Goonstation branch of SS13

    Goonstation is a community-maintained branch of the classic Space Station 13 (SS13) game, built on the BYOND / DMM / DM engine and custom code, with extensive maps, gameplay mechanics, user interfaces, and game modes. The repository houses the full game code, assets (maps, sound, icons, interface), configuration, and tools for running and contributing to a Goonstation server. It aims to offer a stable, feature-rich, roleplay/game environment with many custom systems (e.g., unique mechanics, items, server rules) layered atop the SS13 engine.
    Downloads: 3 This Week
    Last Update:
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  • 3
    CMSS13

    CMSS13

    Contains the code for CM-SS13

    ...Developed and maintained by the cmss13 community, it emphasizes tactical combat, military roleplay, and survival against xenomorph threats. The repository includes the complete source code, sprites, maps, and configuration files needed to run servers or contribute to development. Compared to traditional SS13 forks, cmss13 introduces unique mechanics such as marine squads, advanced weaponry, and alien abilities, offering a combat-heavy multiplayer experience. The project thrives on active contributions from its community, ensuring continuous updates and balancing. ...
    Downloads: 3 This Week
    Last Update:
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  • 4
    Rune

    Rune

    Build multiplayer web games played by millions

    Rune is a game development platform focused on creating real-time multiplayer games with minimal backend code. Designed for indie developers, it handles networking, matchmaking, and server management while integrating seamlessly with JavaScript-based game engines.
    Downloads: 4 This Week
    Last Update:
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  • 5
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    ...Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch. Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including mobile. Since Excalibur games are "just JavaScript", you can use native app packaging wrappers like Apache Cordova, Universal Windows Apps, or Electron to create cross-platform games. ...
    Downloads: 1 This Week
    Last Update:
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  • 6
    Yogstation
    ...The repository contains the full SS13 codebase with modifications, including custom jobs, items, maps, and quality-of-life improvements. Yogstation prioritizes accessibility for new players while maintaining depth for veterans, making it one of the more popular SS13 community forks. The code and assets are open for contribution, allowing developers to propose fixes, features, and balance changes. With active updates, Yogstation continues to evolve as a distinctive branch of the SS13 ecosystem.
    Downloads: 9 This Week
    Last Update:
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  • 7
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    ...From a ton of new tools, to improved workflows and features, new documentation and more, it is our sincere hope that Babylon.js 4.2 will make your development process faster and easier while unlocking new simple ways to work. The core focus of Babylon.js 4.2 has been around simplicity. While Babylon.js keeps its code-first approach, we’ve added many tools in the Inspector and enhanced the Node Material Editor to save time to developers and Tech Artists. With the Particle Editor, you can now create and configure particle systems with the click of the mouse.
    Downloads: 16 This Week
    Last Update:
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  • 8
    TauCeti Classic

    TauCeti Classic

    Frankenstein lived

    TauCetiClassic is an open source fork of Space Station 13 maintained by the Tau Ceti Station community. It builds upon the original SS13 codebase, offering a distinct roleplay-focused experience with custom mechanics, sprites, and maps. The repository includes the full game source, assets, and build scripts necessary to host servers and contribute to development. TauCetiClassic emphasizes immersive roleplay scenarios, detailed station environments, and unique content compared to other SS13...
    Downloads: 7 This Week
    Last Update:
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  • 9
    Shiptest

    Shiptest

    The Shiptest Codebase

    ...Instead of being confined to one station, players can design, operate, and explore with their own ships in a shared space environment. The repository contains full source code, assets, and maps to host or develop servers. Shiptest introduces new mechanics around ship construction, navigation, and resource management, creating a sandbox that emphasizes exploration and collaboration. Its modular design allows for diverse playstyles, from engineering and trade to combat and survival. The project is actively updated by its community, pushing SS13 gameplay in a fresh, experimental direction.
    Downloads: 3 This Week
    Last Update:
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    WinMan ERP Software

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  • 10
    P8

    P8

    PICO-8 dependency manager

    p8 is a dependency manager for PICO-8 that allows developers to import Lua or Moonscript modules, spritesheets, and automatically reload carts during development. It streamlines the workflow for PICO-8 projects by managing dependencies and facilitating code organization.
    Downloads: 1 This Week
    Last Update:
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  • 11
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 1 This Week
    Last Update:
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  • 12
    VOREStation

    VOREStation

    The codebase used by the VORE SS13 server, based on Polaris SS13

    VOREStation is a derivative of the Polaris branch (itself branched from Baystation12) of Space Station 13, known for embracing a unique roleplay tone and maintaining an independent, creative code identity—including assets under CC BY-SA licensing. If you see any errors or warnings, something has gone wrong - possibly a corrupt download or the files extracted wrong, or a code issue on the main repo. Ask on IRC. Finally, to start the server, run Dream Daemon and enter the path to your compiled vorestation.dmb file. Make sure to set the port to the one you specified in the config.txt, and set the Security box to 'Trusted'. ...
    Downloads: 0 This Week
    Last Update:
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  • 13
    Aurora.3

    Aurora.3

    The code for Aurorastation's new base, forked from Baystation12

    Aurora.3 is the codebase for AuroraStation, a heavily roleplay-focused Space Station 13 server set aboard the megacorporate starship SCCV Horizon, building upon a Baystation12 fork with rich lore, Discord integration, and MySQL-backed data systems. If you wish to develop for our codebase, please take a look at the guides under .github/guides and the github wiki, as they outline the guidelines for contributing to our codebase, which outline both the process for and the guidelines you must...
    Downloads: 0 This Week
    Last Update:
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