Showing 9 open source projects for "game framework"

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    Microsoft MakeCode

    Microsoft MakeCode

    Programming eXperience Toolkit

    Microsoft MakeCode, short for Programming eXperience Toolkit, is an open-source framework developed by Microsoft for creating beginner-friendly programming environments and educational coding tools. The toolkit serves as the foundation for Microsoft MakeCode, a platform used to teach programming through interactive editors that support both block-based and text-based coding. PXT enables developers to build custom programming environments that can run in web browsers or local development...
    Downloads: 25 This Week
    Last Update:
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  • 2
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 84 This Week
    Last Update:
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  • 3
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 2 This Week
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  • 4
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the...
    Downloads: 0 This Week
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  • 5
    RenderPilot

    RenderPilot

    Manage DLSS, FSR, XeSS, OptiScaler & PC game rendering tools

    ...It automatically discovers installed games, identifies the rendering components they use, and lets you safely update, downgrade, or restore supported libraries without manually searching through game folders. RenderPilot manages NVIDIA DLSS, AMD FSR, Intel XeSS, DirectStorage, D3D12 Agility SDK, Microsoft DXC, OpenVR, Ogg/Vorbis, and other supported components. It also integrates rendering add-ons including OptiScaler, RenoDX, and Luma Framework, with tools to install, configure, update, repair, or remove supported add-ons. ...
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    Downloads: 24 This Week
    Last Update:
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  • 6
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI plumbing. It supports both local games and online multiplayer across clients, and can be used with different view layers — e.g., vanilla JS or a UI framework like React or React Native. ...
    Downloads: 0 This Week
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  • 7
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 0 This Week
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  • 8
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation.
    Downloads: 0 This Week
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  • 9
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management.
    Downloads: 0 This Week
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