Showing 15 open source projects for "environment-modules"

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  • 1
    roblox-ts

    roblox-ts

    A TypeScript-to-Luau Compiler for Roblox

    roblox-ts is an attempt to bridge the abilities of TypeScript to work in a Roblox environment. We break down your code into an abstract syntax tree and emit functionally similar structures in Luau so that the code behaves the same.
    Downloads: 28 This Week
    Last Update:
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  • 2
    Goonstation

    Goonstation

    Repository for the Goonstation branch of SS13

    ...The repository houses the full game code, assets (maps, sound, icons, interface), configuration, and tools for running and contributing to a Goonstation server. It aims to offer a stable, feature-rich, roleplay/game environment with many custom systems (e.g., unique mechanics, items, server rules) layered atop the SS13 engine.
    Downloads: 0 This Week
    Last Update:
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  • 3
    World of ClaudeCraft

    World of ClaudeCraft

    Quest, group up, and raid a hand-built world, free in your browser

    ...It lets players quest, group up, raid, trade, duel, and explore a hand-built fantasy world online. The same game core supports an offline browser world, an authoritative multiplayer server, and a headless reinforcement learning environment. The project includes classes, talents, zones, quests, dungeons, raids, PvP ladders, and real multiplayer mechanics. Much of the world is generated at runtime, including towns, creatures, spell icons, sound, weather, and shadows. It also supports localization, self-hosting, AI agent training, and optional Web3 wallet integration.
    Downloads: 6 This Week
    Last Update:
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  • 4
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    ...It emphasizes best practices such as environment configuration, modular architecture, and comprehensive testing, helping developers avoid common pitfalls when building blockchain-based applications. The boilerplate also includes a testing framework that simulates realistic contract interactions, ensuring reliability and correctness before deployment.
    Downloads: 0 This Week
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  • 5
    TauCeti Classic

    TauCeti Classic

    Frankenstein lived

    ...TauCetiClassic emphasizes immersive roleplay scenarios, detailed station environments, and unique content compared to other SS13 forks. The project is actively developed, with ongoing updates from its community of players and coders. By extending SS13, it provides both a playable multiplayer environment and a collaborative platform for experimentation.
    Downloads: 13 This Week
    Last Update:
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  • 6
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the system. The project serves both as a prototype and a conceptual playground for testing how conversational AI systems behave when embedded into dynamic, game-like environments rather than static chat interfaces. ...
    Downloads: 0 This Week
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  • 7
    CMSS13

    CMSS13

    Contains the code for CM-SS13

    ...The project thrives on active contributions from its community, ensuring continuous updates and balancing. It provides both a platform for immersive gameplay and an open development environment for fans of the SS13 ecosystem.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Shiptest

    Shiptest

    The Shiptest Codebase

    Shiptest is an open source fork of Space Station 13 that replaces the traditional single-station gameplay with multiple player-controlled ships. Instead of being confined to one station, players can design, operate, and explore with their own ships in a shared space environment. The repository contains full source code, assets, and maps to host or develop servers. Shiptest introduces new mechanics around ship construction, navigation, and resource management, creating a sandbox that emphasizes exploration and collaboration. Its modular design allows for diverse playstyles, from engineering and trade to combat and survival. ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures, shapes, joints — which makes it familiar to users of classic Box2D, while being idiomatic for JavaScript developers. ...
    Downloads: 1 This Week
    Last Update:
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  • 10
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    Mirror Engine is an experimental game engine and development platform designed as an alternative environment for building multiplayer virtual worlds similar to platforms such as Roblox or Unreal Editor for Fortnite. The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment. The goal of the platform is to allow developers and creators to collaboratively build interactive worlds in real time without needing to manage backend infrastructure such as networking, asset hosting, or authentication systems. ...
    Downloads: 0 This Week
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  • 11
    The Mirror

    The Mirror

    All-in-one game engine built on Godot. Roblox & UEFN alternative

    The Mirror is an all-in-one multiplayer game engine and virtual world creation platform designed to enable real-time collaborative game development. Originally built on a custom fork of Godot, it combines game creation, editing, networking, and gameplay into a single environment. The platform allows developers, creators, and players to build and modify worlds together in real time without managing complex backend infrastructure. The Mirror supports visual scripting, traditional coding, asset management, physics simulation, and multiplayer networking out of the box. With built-in support for desktop, multiplayer, and VR experiences, it serves as an alternative to platforms such as Roblox and Unreal Editor for Fortnite (UEFN). ...
    Downloads: 0 This Week
    Last Update:
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  • 12
    P8

    P8

    PICO-8 dependency manager

    p8 is a dependency manager for PICO-8 that allows developers to import Lua or Moonscript modules, spritesheets, and automatically reload carts during development. It streamlines the workflow for PICO-8 projects by managing dependencies and facilitating code organization.
    Downloads: 1 This Week
    Last Update:
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  • 13
    /tg/station

    /tg/station

    The /tg/station branch of SS13

    /tg/station is a community-run codebase for Space Station 13, a 2D, round-based, multiplayer role-playing game built on BYOND where players assume varied roles aboard a dangerously quirky space station. Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive. This is the...
    Downloads: 0 This Week
    Last Update:
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  • 14
    Aurora.3

    Aurora.3

    The code for Aurorastation's new base, forked from Baystation12

    Aurora.3 is the codebase for AuroraStation, a heavily roleplay-focused Space Station 13 server set aboard the megacorporate starship SCCV Horizon, building upon a Baystation12 fork with rich lore, Discord integration, and MySQL-backed data systems. If you wish to develop for our codebase, please take a look at the guides under .github/guides and the github wiki, as they outline the guidelines for contributing to our codebase, which outline both the process for and the guidelines you must...
    Downloads: 0 This Week
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  • 15
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    ...The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management. It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. Because it’s modular, developers can pick and choose the systems they need or build on top of the framework to create custom tooling and workflows tailored to their projects. Turbulenz also comes with extensive samples and example applications that demonstrate best practices in rendering, physics, user interaction, etc.
    Downloads: 0 This Week
    Last Update:
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