Showing 13 open source projects for "build"

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  • 1
    Pokemon Showdown
    Pokémon Showdown is a Pokémon battle simulator. Play Pokémon battles online! Play with randomly generated teams, or build your own! Fully animated!
    Downloads: 34 This Week
    Last Update:
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  • 2
    TauCeti Classic

    TauCeti Classic

    Frankenstein lived

    ...It builds upon the original SS13 codebase, offering a distinct roleplay-focused experience with custom mechanics, sprites, and maps. The repository includes the full game source, assets, and build scripts necessary to host servers and contribute to development. TauCetiClassic emphasizes immersive roleplay scenarios, detailed station environments, and unique content compared to other SS13 forks. The project is actively developed, with ongoing updates from its community of players and coders. By extending SS13, it provides both a playable multiplayer environment and a collaborative platform for experimentation.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Rune

    Rune

    Build multiplayer web games played by millions

    Rune is a game development platform focused on creating real-time multiplayer games with minimal backend code. Designed for indie developers, it handles networking, matchmaking, and server management while integrating seamlessly with JavaScript-based game engines.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Goonstation

    Goonstation

    Repository for the Goonstation branch of SS13

    Goonstation is a community-maintained branch of the classic Space Station 13 (SS13) game, built on the BYOND / DMM / DM engine and custom code, with extensive maps, gameplay mechanics, user interfaces, and game modes. The repository houses the full game code, assets (maps, sound, icons, interface), configuration, and tools for running and contributing to a Goonstation server. It aims to offer a stable, feature-rich, roleplay/game environment with many custom systems (e.g., unique mechanics,...
    Downloads: 4 This Week
    Last Update:
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  • 5
    Microsoft MakeCode

    Microsoft MakeCode

    Programming eXperience Toolkit

    ...The toolkit serves as the foundation for Microsoft MakeCode, a platform used to teach programming through interactive editors that support both block-based and text-based coding. PXT enables developers to build custom programming environments that can run in web browsers or local development setups, making it suitable for educational hardware platforms such as microcontrollers and classroom devices. The system uses a subset of TypeScript as its underlying programming language, simplifying JavaScript syntax while maintaining compatibility with modern development workflows. ...
    Downloads: 1 This Week
    Last Update:
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  • 6
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    ...Since Excalibur games are "just JavaScript", you can use native app packaging wrappers like Apache Cordova, Universal Windows Apps, or Electron to create cross-platform games. Tons of features to help build your game quickly.
    Downloads: 0 This Week
    Last Update:
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  • 7
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 1 This Week
    Last Update:
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  • 8
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures, shapes, joints — which makes it familiar to users of classic Box2D, while being idiomatic for JavaScript developers. Because it's pure JavaScript, Planck.js integrates easily with HTML5 canvas, WebGL, or other browser-based rendering pipelines, facilitating smooth physics-driven games across platforms. ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    ...The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment. The goal of the platform is to allow developers and creators to collaboratively build interactive worlds in real time without needing to manage backend infrastructure such as networking, asset hosting, or authentication systems. The repository includes components for both the engine application and supporting server infrastructure, allowing the platform to function as a full game development ecosystem. The engine aims to simplify the process of building multiplayer experiences by providing built-in networking, asset management, and synchronization systems.
    Downloads: 2 This Week
    Last Update:
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  • 10
    The Mirror

    The Mirror

    All-in-one game engine built on Godot. Roblox & UEFN alternative

    ...Originally built on a custom fork of Godot, it combines game creation, editing, networking, and gameplay into a single environment. The platform allows developers, creators, and players to build and modify worlds together in real time without managing complex backend infrastructure. The Mirror supports visual scripting, traditional coding, asset management, physics simulation, and multiplayer networking out of the box. With built-in support for desktop, multiplayer, and VR experiences, it serves as an alternative to platforms such as Roblox and Unreal Editor for Fortnite (UEFN). ...
    Downloads: 1 This Week
    Last Update:
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  • 11
    EmuSAK UI

    EmuSAK UI

    Download saves or mods for Nintendo Switch emulators

    EmuSAK-ui is a graphical mod for EmuSAK. This is a tool to manage your switch emulators, such as downloading saves or mods. Just go to the releases page and download the latest build for your OS. Only on Windows there is an auto-update feature. Install the software by executing the .exe file. Afterwards, you can remove the software like any other program on your computer. Download the .deb file, then install it with sudo dpkg -i ./emusak-ui-X.Y_amd64.deb. Add one or multiple Ryujinx folders (where Ryujinx.exe is located) to manage different builds (such as mainline, portable, LDN, etc.) ...
    Downloads: 106 This Week
    Last Update:
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  • 12
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    ...It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. Because it’s modular, developers can pick and choose the systems they need or build on top of the framework to create custom tooling and workflows tailored to their projects. Turbulenz also comes with extensive samples and example applications that demonstrate best practices in rendering, physics, user interaction, etc.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Brick Think

    Brick Think

    Free, open-source platform for running LEGO® SERIOUS PLAY® remotely

    ...It brings the full five-stage LSP methodology online — skill building, individual model, shared model, system model, guiding principles — on a shared 2D brick canvas, in real time. It pairs with your existing video call rather than replacing it. Facilitators drive each stage through a live timer and state machine. Participants build on breakout-room canvases with live cursors, presence, per-brick reactions, and threaded comments. Rooms auto-compose each member's individual model into one shared view. A library of 20 scenario templates covers every stage, and AI session reports run on the facilitator's own Anthropic key. Apache 2.0, free forever, no paid tier. ...
    Downloads: 0 This Week
    Last Update:
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