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TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
Zoomable user interface (ZUI) with file manager, file viewers and more
...The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
Trek7 the original multiplayer network star trek game from the early-mid 70s. We are hoping to revive this classic (no, its not netrek/mtrek, not even close). hopefully the SF community can help port this to modern day networks.
OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game.
Download the latest version at https://www.bzflag.org/downloads/
Development has moved to Github: https://github.com/BZFlag-Dev/bzflag
(The SourceForge binary releases for Windows and macOS are very outdated. Please download the latest version from our website.)
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OpenArena is a 3dgame creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
Multidocument automation by templates - for sphinx, mkdocs, epydoc ...
The ‘setupdocx‘ provides a control layer for continuous documentation by the simplified creation, packaging, and installation of documentation. The provided commands are distributed as entry points and optional base classes for further customization into 'setup.py' - setuptools / distutils.
Manages arbitrary document templates for the supported builder, supports multiple builds with arbitrary document layouts, designs, and patched contents.
The current release supports the following...
A simple turn-based artillery game and also a real-time strategy game.
Scorched3D incorporates lively, fully destructible 3D landscapes that include animated jets, naval vessels, water and even birds, with detailed tanks and projectiles and stunning visual effects.
A simple turn-based artillery game and also a real-time strategy game in which players can counter each others' weapons with other creative accessories, shields and tactics. Test your skill in timing, aiming and judgement of distance, move around on the landscape, or outsmart your opponent economically.
Pošťákův týden je arkádová 3D hra ve stylu Maria, kterou tvořím v rámci svého maturitního projektu. Hlavním hrdinou je pošťák, který má za úkol sebrat a donést dopisy na poštu. V tom se mu snaží zabránit loupeživí požírači balíkoví a požírači dopisoví.
Licence / License: Creative common BY-NC-SA 3.0
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Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
This will be a semi-2D game without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.
Genecys is an online, multiplayer third person 3D MMORPG similar to Final Fantasy Online, or Everquest. We intend to design a game, where the entire universe is dynamically generated by the server. NPCs in this game will be just as important as players
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3DGame Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more.
This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS