3 projects for "input-leap" with 2 filters applied:

  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • Application Monitoring That Won't Slow Your App Down Icon
    Application Monitoring That Won't Slow Your App Down

    AppSignal's Rust-based agent is lightweight and stable. Already running in thousands of production apps.

    Full APM with errors, performance, logs, and uptime monitoring. 99.999% uptime SLA on the platform itself.
    Start Free
  • 1

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Library of Components, Services, Wrappers, and Utilities for use in your XNA game. Currently provides a Stationary and First Person Camera component, Input service and component, Audio wrapper, and EventLogger (Windows Only).
    Downloads: 0 This Week
    Last Update:
    See Project
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