Search Results for "automatic1111-stable-diffusion"

Showing 7 open source projects for "automatic1111-stable-diffusion"

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  • 1
    Haxima is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
    Downloads: 4 This Week
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  • 2
    A scheme/dmda-based snake-clone, featuring nice graphics, single- and 2-player mode, arcade-mode and tron-mode. Game-language is German.
    Downloads: 0 This Week
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  • 3
    Ballsmacker is a Pool game rendered using OpenGL.
    Downloads: 0 This Week
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  • 4
    Numeric Puzzle is a replacement for the \"standard\" PalmOS puzzle game. It features color, high scores, and is written completely in Scheme, allowing for easy enhancement.
    Downloads: 0 This Week
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  • 5
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 0 This Week
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  • 6
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
    Downloads: 0 This Week
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  • 7
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 0 This Week
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