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This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
"Many Games" is a system for creating and running a nearly endless
number of user-defined (or downloaded) games in a graphical
system. It will support games, such as checkers, tetris, solitaire,
breakout, and almost any other two dimensional game.
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Dirty Water is an original MUD server/engine written in O'Caml. Our goal is to create a mud engine that is much more advanced, realistic, and encourages role playing more than Diku-style MUDs.
forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
A simple MUD with an experimental Scheme - structured database. The game theme
is magical combat. An attempt to use the Scheme language as the basis of a logical game magic system.
An RPG using the Nazghul engine where you take part in various sieges.
This sudo-RPG utilizes the Nazghul engine to bring you "Siege Perilous"; a game where the fighting's ferce and the battle hard.
It takes place in a land ravaged by war. Your friendly mage will teleport you from the capital to many castles, towns, villages, and even caverns; where many and diverse battles are taking place. It is your duty to see the battle end, and to ensure that you are the victor.