Showing 12 open source projects for "student-management-system"

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  • 1
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    ...The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible foundation for customization and optimization. Its architecture emphasizes efficient networking, resource management, and scalability, allowing servers to handle more players with reduced system overhead. Pumpkin is designed to be approachable for developers and server administrators who want to run Minecraft servers with improved performance and modern tooling.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). ...
    Downloads: 12 This Week
    Last Update:
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  • 3
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ...Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. Standalone scene editor makes scenes in native engine format using the power of rusty editor. Rigid bodies, rich set of various colliders, joints, ray casting, etc.
    Downloads: 1 This Week
    Last Update:
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  • 4
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. ...
    Downloads: 1 This Week
    Last Update:
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  • 5
    Aletheia

    Aletheia

    Game save backup tool

    Aletheia is a cross-platform game save sync tool designed to help you easily back up and restore game saves across multiple game launchers and devices. Supported launchers: Heroic Games - GOG (Linux, Windows & MacOS) Lutris (Linux) Steam (Linux, Windows & MacOS) GOG Galaxy (Windows & MacOS) Xbox (Windows)
    Downloads: 2 This Week
    Last Update:
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  • 6
    Sulis

    Sulis

    Turn based tactical RPG with several campaigns, written in Rust

    Sulis is a 2D tactical RPG engine and game framework written in Rust, built for creating narrative-rich, turn-based games with grid-based combat. Inspired by classic isometric RPGs like Baldur’s Gate and Final Fantasy Tactics, Sulis offers a data-driven design with customizable abilities, AI scripting, item systems, and modding support. The engine comes with a sample game and focuses on flexibility, extensibility, and performance, making it a solid foundation for indie RPG development and...
    Downloads: 0 This Week
    Last Update:
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  • 7
    ggez

    ggez

    Rust library to create a Good Game Easily

    ...Thus it takes a fairly batteries-included approach without needing a million additions and plugins for everything imaginable, but also does not dictate higher-level functionality such as physics engine or entity component system. Instead, the goal is to allow you to use whichever libraries you want to provide these functions or build your own libraries atop ggez.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Valence

    Valence

    A Rust framework for building Minecraft servers

    ...You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. This level of modularity is desirable for those looking to build highly custom experiences in Minecraft such as minigame servers.
    Downloads: 0 This Week
    Last Update:
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  • 10

    Autorun-rs

    Undetectable scripthook with lua execution and filesteal

    Garrysmod Lua Dumper & Runner, written in Rust. 🤔 Usage 🧩 Menu Plugin Autorun can also be used as a menu plugin / required from lua automatically from the menu state. Put the dll gmsv_autorun_win<arch>.dll file into your garrysmod/lua/bin folder. Add require("autorun") at the bottom of garrysmod/lua/menu/menu.lua It will now run automatically when garrysmod loads at the menu. 💉 Injecting The traditional (but more inconvenient) method to use this is to just inject it. Get an...
    Downloads: 0 This Week
    Last Update:
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  • 11
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    Feather Minecraft

    Feather Minecraft

    A Minecraft server implementation in Rust

    A minimalistic, lightweight Minecraft server written in Rust, designed to handle simple multiplayer tasks.
    Downloads: 20 This Week
    Last Update:
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