Showing 16 open source projects for "code-server"

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    Minecraft High-Performance Redstone

    Minecraft High-Performance Redstone

    A multithreaded Minecraft server built for redstone

    A Minecraft 1.20.4 creative server built for Redstone. Each 256x256 plot runs on a separate thread, allowing for less lag, more concurrency, and many awesome extra features. MCHPRS is very different from traditional servers. Because this server is tailored to the use of computation redstone, many things that are a part of Vanilla Minecraft servers don't exist here.
    Downloads: 6 This Week
    Last Update:
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  • 2
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    Pumpkin is an open-source Minecraft server implementation written entirely in the Rust programming language with the goal of delivering high performance, efficiency, and modern architecture for hosting multiplayer worlds. Unlike the original Java-based server, Pumpkin focuses on leveraging Rust’s memory safety and performance advantages to create a fast and stable server environment.
    Downloads: 6 This Week
    Last Update:
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  • 3
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    FerrumC is a re-implementation of a server for the game Minecraft (version 1.21.8) built from scratch in Rust, designed to offer significantly improved performance and memory efficiency compared to vanilla server implementations. By using Rust’s concurrency and safety guarantees, FerrumC runs fully multithreaded, allowing it to utilize all available CPU cores — which helps deliver smoother, low-latency, high-throughput multiplayer experiences.
    Downloads: 0 This Week
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  • 4
    modrinth

    modrinth

    The Modrinth monorepo containing all code which powers Modrinth

    modrinth is the primary open-source monolithic repository that contains the backend, web interface, and core infrastructure powering the Modrinth mod distribution platform. The project consolidates the codebase used to operate the Modrinth website, its APIs, and related services that allow users to discover, publish, and manage Minecraft mods, plugins, and modpacks. The platform is designed to support a modern ecosystem for mod distribution, providing developers with tools to upload and...
    Downloads: 65 This Week
    Last Update:
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  • 5
    SteelMC

    SteelMC

    A Minecraft server in Rust focused on a strong foundation

    SteelMC is an independent Minecraft Java Edition server implementation written in Rust. It aims to reproduce vanilla behavior while using modern multicore processors more efficiently. Gameplay updates remain synchronous, while chunk generation, lighting, packet processing, and chunk transmission can run outside the main server tick. Players can join persistent multiplayer worlds, move, interact with blocks, manage inventories, use commands, chat, and return to previously saved areas. ...
    Downloads: 0 This Week
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  • 6
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    ...Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern performance capabilities. The project also explores the possibility of building alternative server implementations or game engines compatible with Minecraft-style gameplay. By rewriting core systems in Rust, the developers hope to create a more efficient and flexible architecture compared with the original Java-based implementation. The project includes components for rendering Minecraft-like worlds and experimenting with game engine features within the Piston graphics framework.
    Downloads: 1 This Week
    Last Update:
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  • 7
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 1 This Week
    Last Update:
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  • 8
    FCEUX11

    FCEUX11

    Modern Windows-optimized fork of the FCEUX NES/Famicom emulator.

    FCEUX11 is a derivative of the FCEUX NES/Famicom emulator, optimized for Windows. It inherits FCEUX's renowned emulation accuracy while delivering a polished, modern Windows-native experience powered by Qt6. Multi-language support (12 languages) and a full suite of debugging and TAS tools are built in for developers and speedrunners alike. Ongoing internal refactoring and performance optimization work keeps the emulator efficient, smooth, and stable — even under heavy load. Whether you're...
    Downloads: 15 This Week
    Last Update:
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  • 9

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 2 This Week
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  • 10
    MMVJ

    MMVJ

    MIDI/HID IO mapper and Virtual HID manager with force feedback support

    MMVJ - HID (Mouse/Keyboard/etc) and MIDI transforming I/O mapper and force-feedback-enabled virtual HID manager, for Linux. https://github.com/leosat/MMVJ/releases https://github.com/leosat/MMVJ/ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks and other HID devices and flexible mapping between multiple HID or MIDI ones, including configurable transformation pipelines with scripting ability. Includes intuitive emulation of steering (with auto-centering, force feedback player (constant and other ) , "hands hold factor". ...
    Downloads: 0 This Week
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  • 11
    Ambient

    Ambient

    The multiplayer game engine

    ...It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. GLB, FBX) on demand, so players don’t need to pre-download large asset bundles — the engine handles asset streaming.
    Downloads: 0 This Week
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  • 12
    BARS_checkers

    BARS_checkers

    BARS - a program for playing checkers

    ...In this program, you can play with a robot of different difficulty levels, train your memory, solve tasks, memorize openings, save games played. Enjoy using it :) source code: https://github.com/Ni3nayka/BARS-international VK-group: https://vk.com/bars_checkers if you have a problem starting the program, try: 1) update net.framework 2) update VS MS C++ WARNING: the program works only with windows x64
    Downloads: 0 This Week
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  • 13
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. ...
    Downloads: 0 This Week
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  • 14

    Autorun-rs

    Undetectable scripthook with lua execution and filesteal

    .... 💉 Injecting The traditional (but more inconvenient) method to use this is to just inject it. Get an injector (Make sure it's compatible to inject 32/64 bit code depending on your use). Inject the dll into gmod while you're in the menu 📜 Scripthook Autorun features scripthook, which means we'll run your script before any other garrysmod script executes to verify if you want the code to run by running your own hook script. *This runs in a separate environment from _G, so to modify globals, do _G.foo = bar ...Read the rest on github
    Downloads: 2 This Week
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  • 15
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 0 This Week
    Last Update:
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  • 16
    Feather Minecraft

    Feather Minecraft

    A Minecraft server implementation in Rust

    A minimalistic, lightweight Minecraft server written in Rust, designed to handle simple multiplayer tasks.
    Downloads: 11 This Week
    Last Update:
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