Showing 8 open source projects for ".class"

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  • 1
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ...The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. ...
    Downloads: 1 This Week
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  • 2
    "Conquest of Time" is a turn based strategy game inspired by Civilization and Empire. You start with one city and one unit - search your opponents and defeat them! (Note: Java 1.5.0 needed for running.)
    Downloads: 1 This Week
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  • 3
    Aletheia

    Aletheia

    Game save backup tool

    Aletheia is a cross-platform game save sync tool designed to help you easily back up and restore game saves across multiple game launchers and devices. Supported launchers: Heroic Games - GOG (Linux, Windows & MacOS) Lutris (Linux) Steam (Linux, Windows & MacOS) GOG Galaxy (Windows & MacOS) Xbox (Windows)
    Downloads: 1 This Week
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  • 4

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 5
    MMVJ

    MMVJ

    Map Mouse/MIDI inputs to Virtual Joysticks with advanced transforms

    MMVJ - (Advanced) Mouse and MIDI to Virtual Joystick (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks, flexible mapping of multiple Mouse and MIDI input devices to Virtual Joystick controls, specifying transformation pipelines per-mapping including intuitive emulation of steering (with auto-centering, Force Feedback and the...
    Downloads: 0 This Week
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  • 6

    Autorun-rs

    Undetectable scripthook with lua execution and filesteal

    Garrysmod Lua Dumper & Runner, written in Rust. 🤔 Usage 🧩 Menu Plugin Autorun can also be used as a menu plugin / required from lua automatically from the menu state. Put the dll gmsv_autorun_win<arch>.dll file into your garrysmod/lua/bin folder. Add require("autorun") at the bottom of garrysmod/lua/menu/menu.lua It will now run automatically when garrysmod loads at the menu. 💉 Injecting The traditional (but more inconvenient) method to use this is to just inject it. Get an...
    Downloads: 0 This Week
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  • 7
    Red Water

    Red Water

    low fantasy cRPG

    Downloads: 0 This Week
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  • 8

    gltut-rust

    OpenGL tutorials written in Rust

    Downloads: 0 This Week
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