Showing 17 open source projects for "open dynamics engine"

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  • 1
    Arcadia

    Arcadia

    Clojure in Unity

    Arcadia integrates Clojure with the Unity3D game engine, enabling live coding of functional and dynamic Lisp code directly inside Unity. Built on the Clojure-CLR port, it brings REPL-driven development and functional programming to Unity's cross-platform environment. Arcadia is the integration of the Clojure programming language and the Unity 3D game engine. Bringing the expressive, live-coded power of a modern Lisp to the industry-standard game development platform has made our own work a...
    Downloads: 0 This Week
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  • 2
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 3

    Weightlessness

    2D-shooter in Ruby

    Weightlessness is a 2D-shooter in Ruby with "realistic" control scheme (objects keep their speeds without applied forces). It is inspired by Gosu tutorials and uses Chimpunk engine for collisions. There is over 200 devices to install, 10 levels to complete, complex damage system. Short video: http://www.youtube.com/watch?v=meOSzt1pJwQ
    Downloads: 5 This Week
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  • 4
    Glyphmaster's Gateway is a Ruby on Rails browser game. This project is for the development aspects of the game, as it will be released to open-source as an rpg engine for Ruby on Rails. The project is far from complete. The files that are currently
    Downloads: 0 This Week
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  • 5
    Brutal space action is 2D game and engine written in ruby.
    Downloads: 0 This Week
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  • 6
    A client-server chess engine with a focus on pluggable rules and analysis, implemented in Ruby
    Downloads: 0 This Week
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  • 7
    A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
    Downloads: 0 This Week
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  • 8
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 9
    Irmo is a generalized client-server multiplayer engine provided in the form of a library. It can be used as a base for development of multiplayer games.
    Downloads: 0 This Week
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  • 10
    The Multi-User Environment Server game engine is a multithreaded event-driven internet game environment server written in Ruby and C.
    Downloads: 0 This Week
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  • 11
    Tadpoles is an action/adventure game with ties to the original "snakes" game concept. The game is built on an object-oriented design concept, with the intent to create an adventure game out of the engine. Tadpoles is written in Ruby 1.6 using the Si
    Downloads: 0 This Week
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  • 12
    A Ruby library with a powerful, high-level, general artificial intelligence engine. Sample implementations include a chatterbox and a mud bot.
    Downloads: 0 This Week
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  • 13
    The Ruby Backgammon engine will bring together Backgammon classes to play against each other.
    Downloads: 0 This Week
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  • 14
    Doro is a text based roleplaying game engine, written in Ruby. It is designed to be modular and flexible replacement for traditional 'hardcoded' engines like Diku. Main website at http://www.foo.me.uk/doro/
    Downloads: 0 This Week
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  • 15
    Attempt to build a chess engine in Ruby.
    Downloads: 0 This Week
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  • 16
    A Remake of The Final Fantasy Legend For Gameboy. Using the RPG Maker engine to bring FFL out of the 80s and into the 2000s
    Downloads: 0 This Week
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  • 17
    a sandbox for trying my engine ideas
    Downloads: 0 This Week
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