Ruby Warrior is a text-based programming game designed to teach Ruby through interactive challenges. Players write a Ruby script that controls a warrior climbing a tower, fighting enemies, rescuing captives, and searching for stairs. Each level introduces new abilities while increasing uncertainty and difficulty. The warrior follows the logic written in the play_turn method, so players must anticipate conditions before the level begins. Actions such as walking, attacking, resting, binding, and rescuing are combined with senses that inspect health and surroundings. Scoring, retries, progressive levels, and later optimization encourage experimentation with control flow, state, and simple artificial intelligence.