Showing 7 open source projects for "castle game engine"

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  • 1
    Arcadia

    Arcadia

    Clojure in Unity

    Arcadia integrates Clojure with the Unity3D game engine, enabling live coding of functional and dynamic Lisp code directly inside Unity. Built on the Clojure-CLR port, it brings REPL-driven development and functional programming to Unity's cross-platform environment. Arcadia is the integration of the Clojure programming language and the Unity 3D game engine. Bringing the expressive, live-coded power of a modern Lisp to the industry-standard game development platform has made our own work a lot more powerful, and we hope it can do the same for you.
    Downloads: 1 This Week
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  • 2
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 3
    Glyphmaster's Gateway is a Ruby on Rails browser game. This project is for the development aspects of the game, as it will be released to open-source as an rpg engine for Ruby on Rails. The project is far from complete. The files that are currently
    Downloads: 0 This Week
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  • 4
    Brutal space action is 2D game and engine written in ruby.
    Downloads: 0 This Week
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  • 5
    The Multi-User Environment Server game engine is a multithreaded event-driven internet game environment server written in Ruby and C.
    Downloads: 0 This Week
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  • 6
    Tadpoles is an action/adventure game with ties to the original "snakes" game concept. The game is built on an object-oriented design concept, with the intent to create an adventure game out of the engine. Tadpoles is written in Ruby 1.6 using the Si
    Downloads: 0 This Week
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  • 7
    Doro is a text based roleplaying game engine, written in Ruby. It is designed to be modular and flexible replacement for traditional 'hardcoded' engines like Diku. Main website at http://www.foo.me.uk/doro/
    Downloads: 0 This Week
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