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Repository of desktops and programs for the Cygwin platform
A large repository of open-source programs built for Cygwin, including X11 desktops, language interpreters, multimedia frameworks, cross-compiler toolchains, and much more. Also hosted here is the cygport tool for building Cygwin packages.
cygport releases and the Ports Git repositories are hosted here; Ports packages are available from the website.
Mupen64Plus-PyTK is a Python/TK launcher for Mupen64Plus. It is a graphical program that helps you configure Mupen64Plus and select your games. Once configured, the program does not ask for configuration variables again unless you manually run the "reconfigure" program. I originally wrote this for myself to replace the front-end that used to come from the Ubuntu/Debian releases of Mupen64Plus that is no longer available, and after getting it relatively usable, I decided to upload it here...
This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
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Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.