Showing 35 open source projects for "game framework"

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  • 1
    Archipelago

    Archipelago

    Archipelago Multi-Game Randomizer and Server

    Archipelago is an open-source multi-game randomizer framework that allows multiple players to play different games simultaneously while sharing a unified item randomization system. The software creates what is known as a “multiworld,” where items that normally appear in one game may instead appear in another player’s game. When a player finds an item belonging to someone else, the system automatically sends that item to the correct player through a networked server. ...
    Downloads: 59 This Week
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  • 2
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate. The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. ...
    Downloads: 38 This Week
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  • 3
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. ...
    Downloads: 0 This Week
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  • 4
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 2 This Week
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  • 5
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 2 This Week
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  • 6
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant focused on no-press diplomacy) as described in the README. ...
    Downloads: 0 This Week
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  • 7
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon...
    Downloads: 0 This Week
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  • 8
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling.
    Downloads: 1 This Week
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  • 9

    cfe

    Framework for producing web-based database applications

    ...Also included is BRIDGE. This allows one or more users to play this card game
    Downloads: 0 This Week
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  • 10
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 11
    LoL Absent

    LoL Absent

    Program to block League of Legends contacts.

    ...Program to block League of Legends contacts. When you use it, you will appear offline and you will not be able to write in the picks and bans phase, but yes during the game. REQUIREMENTS: 1 - Windows 10 x64 or higher operative system. 2 - NET Framework 4.7.2 or higher.
    5.0 out of 5 stars 1 Review
    Downloads: 1 This Week
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  • 12
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 13
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    ...Agents learn behaviors in a shared ecosystem that supports long-term training and emergent dynamics across large populations. The project is built to test scalability in multi-agent reinforcement learning, with features such as procedurally generated terrain and configurable game mechanics. While the original release has since been succeeded by newer versions maintained outside OpenAI, it remains a landmark framework for studying large-scale agent interactions in complex environments.
    Downloads: 7 This Week
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  • 14
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http...
    Downloads: 0 This Week
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  • 15
    Wizards of Magic

    Wizards of Magic

    A fun game inspired by the classic Pong

    A battle between two elemental wizards that will determine the most undeterred. ~ About ~ In order to learn more about programming and games development, this is my first digital game that I developed during my free time with my friends Yuri Soares and Caio Vinicius. Using Python programming language and Pygame framework. Comments and suggestions are welcome. Enjoy! *Bugfix: When trying to change the language, an error message may appear. To fix that, run the game as administrator. ~ Attributions ~ Python 2.7.9 (https://www.python.org/) Sound effects: - http://bit.ly/1r4pLAl (modified) - http://bit.ly/24lu4ED Background: - http://bit.ly/286TkTT (modified) Image editors: - GraphicsGale - GIMP - Piskel Audio editor: - Audacity Third-party modules and libraries: - PIL 1.1.7 (http://bit.ly/1Xmherh) - Pyganim (http://bit.ly/22B74lQ) - Pygame 1.9.1 (http://bit.ly/286WOFG) - cx_Freeze 4.3.4 (http://bit.ly/1VAcBrJ)
    4.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 16
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 1 This Week
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  • 17

    PygameFrame

    Python/Pygame Game-Building Framework

    A template I created to help me organize my Pygame code, that I decided to share for everyone's use. I built it to help me organize all of the programming practices I have seen in different Pygames, tutorials, books, and other sources, to help me make a robust framework that I can simply copy-paste to start new projects with. This package was originally known as "Santo's Pygame Template", but I've renamed it to "PygameFrame" since. This is merely a skeleton to build a game from; and being open-source, you are encouraged to do what you need to it to build your game, with the speed and finesse provided for your re-tooling. ...
    Downloads: 0 This Week
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  • 18
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    5.0 out of 5 stars 2 Reviews
    Downloads: 4 This Week
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  • 19

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    ...The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    5.0 out of 5 stars 1 Review
    Downloads: 2 This Week
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  • 20

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 21

    Four In Row Arena

    Implement your player strategy and compete with other strategies.

    A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments. To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
    Downloads: 0 This Week
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  • 22
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
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  • 23
    PyTaco is a text adventure development framework written in Python. PyTaco is currently in development and at the moment only features a basic game engine and XML configuration files for rooms.
    Downloads: 0 This Week
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  • 24
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    5.0 out of 5 stars 1 Review
    Downloads: 1 This Week
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  • 25
    Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
    Downloads: 0 This Week
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