Showing 13 open source projects for "express engine tools"

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  • 1
    universal-modder

    universal-modder

    Point Claude at any game. Skills, tools and the fal MCP

    Universal Modder is an agent-oriented toolkit that helps coding assistants investigate and modify PC games the user owns. It works with agents including Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, and OpenCode. The toolkit can identify a game's engine, determine an appropriate modding route, inspect relevant code or assets, build modifications, and test them in the running game. Optional integrations can generate art, 3D assets, audio, and showcase videos. A shared knowledge base...
    Downloads: 7 This Week
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  • 2
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex...
    Downloads: 6 This Week
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  • 3
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 4
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools and utilities, to facilitate user created content. ...
    Downloads: 0 This Week
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  • 5
    OPL2

    OPL2

    Open source, moddable game engine for the "Polygon Love 2" game

    OPL2 is an open source, extremely moddable replacement for the Polygon Love 2 game engine, written in Python and C++ and using the Panda3D game engine ( www.panda3d.org ) OPL2 is just an engine, you will need the files from the original game to be able to play. OPL2 doesn't contain any copyrighted material from the original game/engine. While Polygon Love 2 is an erotic/life simulation game, the OPL2 engine does not contain any explicit material itself. OPL2 is heavily moddable and can...
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    Downloads: 7 This Week
    Last Update:
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  • 6
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 0 This Week
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  • 7
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 8
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 3 This Week
    Last Update:
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  • 9
    Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier. Habanero3d is targeted for indie games, and is in development.
    Downloads: 0 This Week
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  • 10
    Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
    Downloads: 0 This Week
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  • 11
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 12
    AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
    Downloads: 0 This Week
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  • 13
    We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
    Downloads: 0 This Week
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