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The aim of this software is helping players to create strats for fps online games. Players needs to connect to a game server, then they can draw, thanks to this software, directly on the map so all the team can see what's someone is explaining.
The OpenIJS project creates programs and documents related to the ISU Judging System, used for judging figure skating competitions. This may eventually grow into a complete package of programs for competitions.
Galclone is a free clone of the simple 2d real-time strategy game galcon. Like his archetype, galclone is written in python and uses the pygame module (LGPL) for its gui.
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A fun online mathematical number guessing game with interesting clues and user generated difficulty. It saves the top and lowest scores based on the number of guesses and time taken. Your scores can be placed online and set against players from around th
Comix is a user-friendly, customizable image viewer. It is specifically designed to handle comic books, but also serves as a generic viewer. It reads images in ZIP, RAR or tar archives (also gzip or bzip2 compressed) as well as plain image files.
Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
Scripts4Xbmc is a gathering of scripts and plugins for "XBMC Media Center application for Linux, Mac OS X, Windows and XBox". Note: - Use CVS Repository for old XBMC 2.0.1 to pre-2.1 for XBox only. - use SVN Repository for new XBMC atlantis or higher.
the MegaZeux-like Advanced Game Environment (or MAGE-gcs to distinguish between other projects named MAGE) (formerly known as BrahMatt) is an attempt at a simple Pygame/OcempGUI game creation system in the vein of MegaZeux and ZZT (editor and runtime).
RPG being created using Python and Pygame. Was originally meant to be a project to learn better game design. Now, after countless rewrites (pretty much whenever a better design came to mind), the design is finalized and being fleshed out.
EVE-Online character monitor written in python using pyQt. Monitoring of multiple characters is supported. Application will dock into system tray and stay there.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
SRCDS.py is a Python library providing access to Source and HL1 servers. It requires Python 2.3 or above and an internet connection to run. It includes support for common server queries and RCON commands, as well as open methods for uncommon ones.
ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
pymon is an open source network and process monitoring solution implemented in python. The interface and conifiguration is designed to be easily and rapidly deployed, saving on time and overhead often associated with other monintoring solutions
PyBEM is a simple project: Python. Play by Email. That's it :)
We're providing tools to help people create and run their own turn-based strategy games via email, in a language that's simple to learn, and using a system that's easy to modify.
Vierstein (FourStone) is a RPG creation and playing kit based upon games like Unlimited Adventures. It uses a custom, and hopefully inventive, rule-set that focuses on single player environment. Built upon Python and Pyui.