Showing 211 open source projects for "windows development"

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  • 1
    "Roberge's Used Robot (RUR) : a Python Learning Environment" is a Python implementation of a "robot environment" as introduced by R. Pattis in 1981. **It is obsolete.** See https://github.com/aroberge/rur-ple
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    Downloads: 39 This Week
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  • 2
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 3
    L2jdertin, Stable L2J Cliente: Interlude.
    Downloads: 0 This Week
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  • 4
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
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    Downloads: 0 This Week
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  • 5
    PygShell (pronounced pig shell) is an interactive console for Pygame developement. It is an implementation of the Python shell using Pygame. PygShell also includes a simple text editor (also in pygame) and ships with several example scriptlets.
    Downloads: 0 This Week
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  • 6
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 7
    These are different tools for World in Conflict: The World in Conflict Custom-Viewer is a tool that assists you in creating mods for the real-time-strategy-game World in Conflict. It is a customizable game-overlay to add your own python-methods to an eas
    Downloads: 0 This Week
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  • 8
    The Waldi Tile Engine is a object-oriented framework for writing rectangular-tile-based games using Python and PyGame.
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  • 9
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 10
    The adventurE Development and Gaming Engine (Edge) is an utility to play and create adventures. Different types of adventures are available. For example text adventure, classic point'n'click adventure or some new, 3D adventre.
    Downloads: 0 This Week
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  • 11
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
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  • 12
    Python-bindings to Allegro Game Programming Library
    Downloads: 0 This Week
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  • 13
    tools, libraries and snipits of code useful for professional game development
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  • 14
    includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
    Downloads: 0 This Week
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  • 15
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 16
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
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  • 17
    Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
    Downloads: 0 This Week
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  • 18
    Vine game engine is a general purpose scriptable engine. Extensions to the engine are supported through plug-ins. Visit project's homepage at http://www.doc.ic.ac.uk/~tbourden/vine/ for more details.
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  • 19
    An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
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  • 20
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
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  • 21
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 5 This Week
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  • 22
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 23
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
    Downloads: 0 This Week
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  • 24
    Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
    Downloads: 0 This Week
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  • 25
    Diet Python is a flavor of Python w/ allegro, multiarray, umath, calldll, npstruct and curses builtin, all else nonessential to language ripped out. Size < 3MB, 1% of PSF Python w/ full graphics development suite. Diet Python helps keep clients thin :)
    Downloads: 0 This Week
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