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The Nuffle Blood Bowl Web Manager is a system for managing teams and leagues for the game Blood Bowl by Games Workshop. Version 2.x is implemented in Python and supports the PBBL ruleset. Version 1.x is implemented in PHP and supports the LRB ruleset.
A python system designed to offload the weight of a server in to multiple clients, in theory preventing the need for a server in the first place...(currently minecraft only)
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Phoenix Lab Virtual Duel System is an open source python clone of KCVDS, a card game based on the well known Yi-Gi-Oh! TCG. Some pics: - http://db.tt/IQdzfXc - http://db.tt/u0NuG4o - http://db.tt/sAonuQn - http://db.tt/pqKuIgD - http://db.tt/Y8xq5p4
digSetStat helps tracks volleyball stats (serving, hitting, blocking, defending, serve receive) during a match. It facilitates the job of the stat-taker by providing them with photos of the relevant players in the correct layout.
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons]
Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
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Opticraft is a custom server for Classic Minecraft multiplayer developed in python. It makes use of no extra dependencies, it is not based off Myne, and requires python 2.6. It aims to be light weight as well as easy to setup and use.
The rpg-1d6 project aims to produce python programs based on the One Die roleplaying System ( http://1w6.org ). Its first program is a battle simulator using the simple One Roll combat System for quick combat resolution.
Dead Meat is a bomberman clone with chickens this time. The principle is simple: you're a chicken, you lay eggs, your eggs explode, frying other players or destroying the terrain, potentially revealing some nice upgrades.
HTML/CGI-based streaming multi-room CHAT. Crazy administration features (why kick when you can possess?), memos, memo lists, smileys, dice roller, & more. Comes with BOT GAMES and an interface for new bots. In Python, for UNIX and Windows.
The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
Interactive history of opening the moments in Life / Death. Science fiction adventure fox in Sleepy World will plunge into a mini world filled with logic puzzles amusing dialogue and the search response to the question what is real in this life.