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A remake of the Atari game "The Box" from 1991. The Box is a (closed) box with unknown structure inside. Using a second, open box the player has to construct a replica of the original box with the same behaviour on balls shot in from the side.
Mix of RPG and Tower defense game. Player leads a small team and explores a huge world of connected floating islands. 2d isometric view and NO acceleration required.
Source Rocket is a web interface for Source based games, such as Counter-Strike: Source, Team Fortress 2, and Left 4 Dead. It manages admins for all major plugins (Mani, SourceMod, eXtensible Admin), and supports clan management.
GM's support script for d20 gaming systems with non-player character generation, generation of multiple monster and treasure capabilities. Designed to support game masters by providing individualised opponents, NPCs and treasure without the dicerolling.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The Neutral Zone is a multiplayer arcade game by Cateia Games, thematically located in the Star Trek universe. This project focuses on creating a sequel to the original freeware game, adding scrollable game area instead of fixed size and warp drive.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.
PyPet is a virtual pet simulation class written in Python, allowing for an open source framework for virtual pets. Includes numerous interfaces including a SuperKaramba theme, as well as supporting remote interaction over the internet or other networks.
A cross-platform emulators frontend with ROMs database support.
Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface.
It's still on a very early stage of development, and most of the features are not implemented yet.
The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
Okey is a traditional Turkish board game ( the origin of this game comes from a Russian Game ). I plan to make this game only playable with online connection with 4 user.
Memo Cards shuffles playing cards and displays them one by one. Then all cards are shown, you should replicate the order as you remember it. Afterwards you see the result. You can choose how many cards you want, and how fast they are shown to you.
This project develops a game for practicing mental calculus. Its purpose is to help children learning to calculate rapidly and to help grown ups to learn new tricks (e.g., Trachtenberg's method) to get better at mental arithmetics.
A game built with the concepts of Parkour/Freerunning in mind. Explore the city however you'd like to, building your character up and increasing his abilities. Whether you focus on efficiency or creativity, you can do it.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
Talena's Defense is a single player game in which you control Gaedd, and Ysaela from planet Talena which is threatenned by some dark forces.
You must front against the terror to find Talena's marvels.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open Source Code of OLPC SimCity to be called Micropolis