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Othello is a classic strategy game, also known as Reversi. Its objective is to finish the game with the greater amount of pieces (circles) of the same color.
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Guessing Game 6.0. This game operates in GUI. There are now four difficulty levels: Easy, Medium, Hard, and Suicide. To give you an idea of perspective, I can beat Easy in about three minutes, and I've never beat the first level of Suicide.
Play Dominoes against the computer! Play a tile so that the ends add up to a multiple of 5 to get points! Watch out though-- the computer makes the best moves available to it! Operates in commandline at present.
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This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a commandline interface and a web-based interface.
Diet Python is a flavor of Python w/ allegro, multiarray, umath, calldll, npstruct and curses builtin, all else nonessential to language ripped out. Size < 3MB, 1% of PSF Python w/ full graphics development suite. Diet Python helps keep clients thin :)
The Snes9x Python Launcher is a text/terminal based frontend for the Snes9x binary used in Linux. It supports many of the commandline switches used by Snes9x, and helps to make it as easy to use on Linux as it is on Windows.
Python Sudoku is a text and graphical program (gtk interface) to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write a image (png, jpeg, etc) with a sudoku.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
Commandline tools helping you to create bzflag map world files with complex objects like trees, bridges, block pyramids, minefields, tunnels and so on.
Written in python2.2 (linux). Screenshots -> Home Page! Play demo map at ducati.bzflag.org:5157.
Support For Card Games in Python.
In particular, support for Poker, with classes for Cards, Decks, Hands, Tables, Hand Classification, and AI for hand play.
GM's support script for d20 gaming systems with non-player character generation, generation of multiple monster and treasure capabilities. Designed to support game masters by providing individualised opponents, NPCs and treasure without the dicerolling.
Imagine, for a moment, that you are writing a basic, cliched RPG. Working late, you are sucked into the game. Literally. And you soon discover that the game world... isn't quite the way you wrote it. This is Realism, and the only way out is further in.