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Qvark is many things. It is a multi-user dungeon crawler (like countless text-based MUDs out there) with ASCII graphics (nethack, Angband, etc) and the persistent world and storyline of a modern MMORPG. It is terminal-based and written in C++ and Python.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
OLPC Game Activity. Objective of the game is to help kids in developing countries to make wise food choices. Game would be built using pygame and other olpc,sugar modules. Contribution is most welcome in any form (code, idea, documentation, etc).
YASCC aims to become a fully-fledged 3D RTS engine. The goal of the project is to enable construction of RTS-like games in an easy, cross-platform manner
A mod for Civilization IV: Beyond the Sword
Probably Improved Gameplay Mod is a full featured mod for BtS with only careful gameplay adjustments and minor content additions.
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
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NDSHB Hive allows users to download home brew applications from a centralized repository to the Nintendo DS. DLDI patching, if required, is performed as the file is saved to flash media. Kiosk mode is available for non-writable media.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
Academic project for the game of TIc Tiac Toe, with a variation of 1 more row and 1 more column that the usual one. Also it will be with a 3D logic and interface
A project that involves creating both a server structure and a client model for a basic(as of this point) mmorpg game. Mainly a school project developed by students at the Ovidius University of Mathematics and Informatics of Constanta.
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!
The truco is a card game played in Brazil and some countries in Latin America. ETruco is a truco game for linux playable in network, using the EFL (Enlightenment Foundation Libraries) for the interface, specifically Edje and EWL.
A multipart story that will be using several engines surrounding a post-apocalyptic future of an alternate earth brimming with culture shock as primitive, mystical, alien, technological collide in a often heartless landscape.