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Gameengine supporting many 3D/2D formats and graphic effects
This project has moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D gameengine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound.
An old-school gameengine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
Cheat Engine is an open source development environment that’s focused on modding, or modifying single player games running under window so you can play them according to your personal preferences. You can make games harder or easier as you wish, through various mod options. It also comes with many other features to help debug games and other applications, and protect your system by letting you inspect memory modifications by backdoors.
Cheat Engine also comes with extensive scripting...
Engine remake of the game "Radix: Beyond the void"
This is an engine remake of the 1995 game "Radix: Beyond the void".
You will need data from original game to play it (RADIX,DAT).
Source code repository: https://github.com/jval1972/Rad-X
That project is inteded to be a great FreePascal (initialy, then Mono) 3D opensource game which will do a nice flightsim game. Is is intended to work on any Unix/Windows OS-es with OpenGL/SDL.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
A 10x10 squares Chess GameEngine. The Rules are similar to ordinary 8x8 chess, but there are 2 more pawns on each side, and 4 additional pieces,
that increase the complexity and game expereience of chess.
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
Project 05 is a Lazarus/Freepascal (Delphi)/SDL 2D GameEngine project. This project is intended mainly for self-education - But may also help show the flexibility and usefulness of Freepascal and the Lazarus IDE.
PORTALEngine is a GameEngine for 2D RPGs that will have a mixture of features from Japanese-style RPGs and Western-Style RPGs.
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PORTALEngine es un motor para hacer RPGs 2D con una mezcla de caracteristicas de RPGs japoneses y RPGs Occidentales.
Game data browser for games built with Infinity Engine (Baldur's Gate and Planescape: Torment). Displays graphics, dialogs, scripts and more. Written in Delphi 5.
Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release.
Features...
1. Cross-platform Isometric gameengine and editor.
2. Full OO game object inheritance model so objects can be handled...