Showing 7 open source projects for "set"

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  • 1
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 9 This Week
    Last Update:
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 3
    A library for the iPhone that allows you to specify bezier curves and splines for use in games and other applications that might need to draw and manipulate curves passing through an arbitrary set of points (e.g. Catmull-Rom splines).
    Downloads: 0 This Week
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  • 4
    A set of tools for working with plug-ins for the Mac OS game Redline.
    Downloads: 0 This Week
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  • 5
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
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  • 6
    Utility application created for America's Army that helps set up, configure, and manage your home server.
    Downloads: 0 This Week
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  • 7
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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