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UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code.
This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
KalliX is a multifunctional tool for gamers & people who'd like to manage their games, interact between games or in the games themself with other gamers. This project is (of course) OpenSource and based on the GPL license.
PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus.
It uses JEDI-SDL and OpenAL as core components for graphics and sound.
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atominsa is a Bomberman-like game, playable in story mode and multi (on screen or networked) up to 8 players. Its gameplay is as close as possible to Atomic Bomberman. An OpenGL engine provides the 3D board and many visual effects.
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
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FreeTower is a building construction and management simulator. It is designed to be portable and run on several desktop and PDA operating systems, and of course, be fun to play =)
Two-level war game. Strategic level look like standard military map. Tactic level based on hexagons (Panzer General, etc.) All strategic decisions are simulating on the tactic level. Also politics, economics simulation present. Time interval : 193x-200x.
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
A graphical user interface of the playing card game euchre written in Object Pascal using the Lazarus IDE. Easy to customize images of the deck. Designed with the American version for the game and looking to include the British version as an option.
A simple and fun remake of the old Filler game that was popular in early 1990s (and was a true marvel of its time). Written in FreePascal with Lazarus libraries. The game objective is to capture half of the colored field by annexing tiles color by color.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
dbfrontend is a windows tool to make the approach to the excellent DOSBox project at dosbox.sourceforge.net more comfortable and to manage DOSBox projects. (ie play the old DOS games)
Text-based, basketball player career simulation (character-based). You start out as a rookie basketball player and slowly improve your ratings by training and playing with different teams.