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Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned.
WFIRE is meant to reduce...
This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL.
The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously.
Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). An experimental build has been...
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qbism Super8 is an opensource 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance.
Features
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Real 8-bit software graphics
Plays most modern epic Quake maps that require enhanced engine limits and extensions.
...
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997.
The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
This is a complete set of Turbo Pascal 7 softwares (zelda, graphic code generator) and powerfull Console/Graphical UI SDK for MSDOS These applications and framework was developped during the 1998-2001 period (when I was 18 years old) and are now frozen.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
ZSNES Easy NetPlay - frontend and command line tool to easily play using only a nickname/email/icq identifier without writing IP addresses. It allows also to play with public servers retrieving players from a public list.
NewWolf is a conversion of a famous 3D action game: Wolf3D
by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
zzt++ is a game creation system, inspired by Tim Sweeney's 1991 shareware hit zzt. zzt++ is an exact recreation of zzt using C++ in an open source project. zzt++ is supposed to run on DOS, Windows and Linux under X using SDL. Welcome to zzt++.
Reflexion games and utility software written with the Eiffel language for the Linux and Windows platform, libraries and tools to write those games.
Jeux de réflexion et logiciels utilitaires écrits avec le langage eiffel pour les plates-formes windows e
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
Moved to GitHub: github.com/developer-resources-co/drdevtools
# ⚠ This project has moved to GitHub
**drdevtools is now maintained on GitHub:**
**[github.com/developer-resources-co/drdevtools](https://github.com/developer-resources-co/drdevtools)**
The complete CVS history was migrated to git on 2026-06-10. This SourceForge
project is retained only as a read-only archive — all current development happens
on GitHub. Please update your bookmarks and clone from the GitHub URL above.
Ronda is a card game very popular in Morocco. The game in real world is played between two persons or four. For the moment Ronda software is a single player card game that allow you to play against your computer.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.