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IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
Anatolia MUD is a Multi-User Dungeon game based on Diku MUD. Anatolia is another name for Asia-Minor: where Asia and Europe intersect. Anatolia MUD is a text based multi-user game. For further details please visit: http://anatoliamud.sf.net
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Mikes Adventure Game is a mature 1980s roguelike RPG game like Nethack, rogue, moria, angband, dungeon crawl, hack and Adom. It's a win32 port with no gameplay changes. Not associated with original author Mike Teixeira(help from him would be appreciated
Eldritch is a first-person view, turn-based, party-based RPG similar in form to the games of the Wizardry series. Included with existing game content is a map editor with basic scripting abilities (and plaintext datafiles): this can be used as an engine.
A relatively easy to win but feature rich fantasy roguelike game with a highly interactive world. Avanor was once a great land, but now it is an isolated valley kingdom under serious threat. You, as the hero must save Avanor, or dominate it.
This project is a single-player RPG-style game, from the Allegro community. Developers will be able to add new objects, locations and episodes via a variety of mechanisms.
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A collection of source code for manipulating the various file formats (images, maps, sounds, models, etc...) used by The Elder Scrolls: Daggerfall, an old, but still popular CRPG.
Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently runs in Windows, DOS and Linux. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay.
NetHack - Falcon's Eye enhances the classic roguelike game NetHack with isometric high-res graphics, digitized effects, symphonic music and an intuitive mouse-driven interface, yet retains all the original gameplay and features.
This, my friends, is now called D20gen. It is a project designed to help GMs of D20 system based games to create session material for those times when you don't feel like rolling 4,000 sets of dice.
Deadlock is a 2D top-down adventure game. In this game you play a hero who is part of a tribe that struggles a war against an evil fire demon. You are the only hope to restore peace and prosperity to your people.
Rogue Clone IV is an open-source reproduction of everybody's favorite role-playing game: rogue. There are currently ports to 16-bit DOS and 32-bit Windows.
Ever miss the days of Zelda? Ever thought about playing games like Zelda and Final Fantasy in multiplayer mode, cooperatively even? Ever wanted to make your own map, your own adventure, draw your own character? This is what we're trying to let you do.
A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
RPG library based on GURPS. After its official release, other developers could create their own RPG games without bothering with the obscure GURPS rules. Less effort would be required to create new compelling adventures and addons
Wizard's Duel is a small engine for a multiplayer text based RPG, written in C. Damage is based on a number of user defined options, such as weapon, class, etc, as is dodging. It is multiplayer; the two players alternate turns. Currently, a shell is s
Omega is a roguelike game originally written by Laurence Brothers in the late 80s. It was the first roguelike game with a large "countryside", plot development, quotable quotes, and a sense of humor.
Giga Crime Fighting Mecha Gelato-Bots: The Supreme Icecream-Tron Revolution 8,000,000. A top-down adventure game with three themes; mecha, anime and icecream. This project hopes to evolve with action/rpg/multiplayer elements like classic console games.