Search Results for "API Platforms Open Source & DevTools"

10 projects for "API Platforms Open Source & DevTools" with 2 filters applied:

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  • 1
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 19 This Week
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  • 2
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic...
    Downloads: 7 This Week
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  • 3
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms.
    Downloads: 1 This Week
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  • 4
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. ...
    Downloads: 2 This Week
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  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

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  • 5
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 0 This Week
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  • 6
    belofte chess

    belofte chess

    A promising chess program

    A console/text based chess program with XBoard/CECP and UCI API, available on all major platforms. You may need a graphical chess interface to use it. Please refer to README.md in the files section for installation instructions. The last stable release is 2.2.0 and has been released on 13/04/2026. Belofte 0.2.0 till 0.9.20 (c/c++): Xboard 1 & 2 (CECP) - Linux/Unix/(Windows) Belofte 2.1.1 and up (c++11) : UCI and Xboard 2 - Linux/Windows/Mac/Android/... For access to code, please...
    Downloads: 0 This Week
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  • 7
    Building a mobile app capable of running on multiple platforms can be a daunting task. Different operating systems, screen sizes, offline capabilities and more can be a challenge. A growing number of developers are opting to build their apps in cross-platform HTML5 code that can be compiled into native apps that can be sold in app stores and markets.
    Downloads: 0 This Week
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  • 8
    Pokemap client for iOS

    Pokemap client for iOS

    A native iOS client to map the Pokemon around you

    iPokeGo is an open-source mobile client that connects to Pokémon Go private API servers to display real-time Pokémon locations on a map. It was used for live tracking and management of in-game entities.
    Downloads: 48 This Week
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  • 9
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects.
    Downloads: 0 This Week
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  • 10

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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