40 projects for "python game engine" with 2 filters applied:

  • Context for your AI agents Icon
    Context for your AI agents

    Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.

    Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
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  • Trumba is an All-in-one Calendar Management and Event Registration platform Icon
    Trumba is an All-in-one Calendar Management and Event Registration platform

    Great for live, virtual and hybrid events

    Publish, promote and track your events more affordably and effectively—all in one place.
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  • 1
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 2
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 202 This Week
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  • 3
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 105 This Week
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  • 4

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. ...
    Downloads: 0 This Week
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  • Rezku Point of Sale Icon
    Rezku Point of Sale

    Designed for Real-World Restaurant Operations

    Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
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  • 5

    startrails

    open game world to be set in a realistic environment

    Discover a huge fictional game world and supply resources for its exploration. Unleash mysterious secrets or just race through the hills. This software is under development and thus neither complete nor bug-free. However, fun can occasionally be had.
    Downloads: 0 This Week
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  • 6

    GameApi

    Gaming library

    A C++ gaming library based on opengl,sdl,freetype which supports bitmaps, sprites, animations, text/fonts, 3d objects/polygons, points/vectors in 2d and 3d.
    Downloads: 0 This Week
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  • 7
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions.
    Downloads: 0 This Week
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  • 8

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 9
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • Nonprofit Budgeting Software Icon
    Nonprofit Budgeting Software

    Martus Solutions provides seamless budgeting, reporting, and forecasting tools that integrate with accounting systems for real-time financial insights

    Martus' collaborative and easy-to-use budgeting and reporting platform will save you hundreds of hours each year. It's designed to make the entire budgeting process easier and create unlimited financial transparency.
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  • 10

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
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  • 11
    An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)
    Downloads: 0 This Week
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  • 12

    Cell Defender

    A mobile tower 3D tower defense/defend the flag game

    This simple little game is like few others. It's a surivial game with few rules. 1. Defend the center square from the invading robots! 2. You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D.
    Downloads: 0 This Week
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  • 13
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 14

    allegro game creator

    a flexible game engine

    a very flexible game engine to distribute your games very fast, very easy it provide many features such as sound playing, threading, memory management, and many others!
    Downloads: 0 This Week
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  • 15

    C++ SDL Game Engine

    A very small multi-platform game engine for creating desktop games.

    A very small and excellent Game Engine created in C++ using the SDL libraries. Runs on multiple platforms.
    Downloads: 0 This Week
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  • 16
    A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
    Downloads: 0 This Week
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  • 17
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 9 This Week
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  • 18
    Small OpenGL game based on the Cube FPS game & engine. Available for Windows.
    Downloads: 2 This Week
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  • 19

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 2 This Week
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  • 20
    Spheres of Influence
    An ambient, physics-based puzzle game in the spirit of "The Incredible Machine", AKA a bunch of spheres floating around in space. Using C++/SDL/OpenGL
    Downloads: 0 This Week
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  • 21

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 0 This Week
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  • 22

    Sedimentality

    Erosion simulation game

    Sandbox simulation game in which the player shapes terrain using weather effects. Developed as an educational tool to teach elementary and middle school students about the mechanics of erosion.
    Downloads: 0 This Week
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  • 23
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 24
    FMHS TSA Video Game
    This project is for the Fort Myers High School Technology Student Association club, and is apart of the Video Game division. We will be creating a video game from scratch and registering it into a contest, with the best hopes of winning :)
    Downloads: 0 This Week
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  • 25
    This is a danmaku development project. It'll be a fan game based on famous Touhou series including some original characters.
    Downloads: 0 This Week
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