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...This project is far from done but I prefer to get the code out there to be used by whomever. KotCity is a city simulator written in Kotlin inspired by the statistical city simulators of old. This game aims to achieve a mark somewhere between SimCity (1989) and SC2000. Hopefully, this mark will be hit and we can set our sights higher. The game will be fully supported on Windows, macOS, and Linux.
"Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4).
Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
Further tools (not supplied here) can use the core library and wrappers to manipulate the data content of package files.
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FreeTown is a city simulator game based on some of the ideas of SimCity 2000, including a isometric view and new features. As Java application can be played in a large number of devices and operating systems.
Development is currently in a very early stage.
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This Java package handles DBPF files which are used in SimCity 4.
The NEW version (2.0) has all functions in one JDBPF package. JavaDoc can be found here: "http://caspervg.net/jdbpf/javadoc/".
The OLD version (<1.6) has its basic functions packaged in the DBPF4J. Extended functions which needs some libraries (XTools) are in the DBPF4J-Ext package.
A Simcity 4 Album Manager, to manage your screenshots made in Simcity 4 and create a webpage showing them. Automatically making all the images webready.
jIsoEngine is a Java isometric engine with many useful method implementeds methods to work. The engine is still in early development.
With this engine it become simple to create your SimCity 2000 style game.
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A real-time strategy game, with multiplayer support, that pits you between diplomacy and war. It is a combination of simcity and civilization, but in a much more exciting fashion.
CyberDweller : a multiplayer SimCity clone with web based interface. Game in progress 50x50 map, 20% water, 20% hills, 100 user limit (95 open as at Nov 16 2001 - sign up now, game has started!!)
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances