Showing 80 open source projects for "sharp serialization library"

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  • 1
    Steam Achievement Manager

    Steam Achievement Manager

    A manager for game achievements in Steam

    Steam Achievement Manager is a lightweight, portable desktop application designed to give users direct control over achievements and statistics associated with their Steam games. It works by interfacing with the Steam client and APIs, allowing users to unlock, relock, or modify achievements without needing to launch the actual game. The tool provides a simple interface where users can browse their game library, select a title, and view all available achievements in a structured format....
    Downloads: 146 This Week
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  • 2
    Watt Toolkit

    Watt Toolkit

    Open source cross-platform multi-purpose game toolkit

    "Watt Toolkit" is an open-source cross-platform multi-purpose game toolkit, most of its features require you to download and install Steam to use it. Make the Steam community, Github, Google reCAPTCHA, Pixiv, Discord, Twitch and other domestic hard-to-access pages accessible properly. Some JS scripts are injected into web pages through an acceleration service that intercepts web requests, providing functionality similar to that of a web plugin. Functions similar to Steam community 302, using...
    Downloads: 62 This Week
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  • 3
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 7 This Week
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  • 4
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 1 This Week
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  • 5
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal is to...
    Downloads: 3 This Week
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  • 6
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ASF is a C# application with the primary purpose of farming Steam cards from multiple accounts simultaneously. Unlike Idle Master which works only for one account at a given time, while requiring Steam client running in the background and launching additional processes imitating "game-playing" status, ASF doesn't require any Steam client running in the background, doesn't launch any additional processes and is made to handle unlimited Steam accounts at once. In addition to that, it's meant...
    Downloads: 32 This Week
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  • 7
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 31 This Week
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  • 8
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 2 This Week
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  • 9
    Depressurizer

    Depressurizer

    A Steam library categorizing tool

    Depressurizer is a program aimed at making it a bit easier to manage large Steam game libraries. It can auto-categorize your games for you. Currently, it does so based on data from that game's Steam store pages. It can use genres, Steam flags (like "Single-Player" and "Steam Cloud"), Steam tags, Developer & Publisher info, How Long to Beat times, year, and/or Steam review user scores. Auto-categorizing can be done manually or automatically via shortcuts. In addition to providing a way to...
    Downloads: 6 This Week
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  • 10
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 5 This Week
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  • 11

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 12
    UniRx

    UniRx

    Reactive extensions for Unity

    UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. This library fixes those issues and adds some specific utilities for Unity. Supported platforms are PC/Mac/Android/iOS/WebGL/WindowsStore/etc and the library. Ordinarily, Network operations in Unity require the use of WWW and Coroutine. Rx cures that kind of "asynchronous blues". Rx is a...
    Downloads: 0 This Week
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  • 13

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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  • 14

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
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    Downloads: 486 This Week
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  • 15

    Marvel Heroes Advanced Settings

    Marvel Heroes tool for adding extra keybindings.

    Marvel Heroes Advanced Settings allows you to configure and add extra keybindings beyond the default and add them automatically to your keybindings .ini file.
    Downloads: 6 This Week
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  • 16
    libopenmetaverse
    LibOpenMetaverse is a .NET based Client/Server library used for accessing and creating 3d virtual worlds.
    Downloads: 0 This Week
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  • 17
    nMars - Corewars MARS for .NET
    Downloads: 2 This Week
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  • 18

    ZILF

    This repository is deprecated. Use Heptapod instead.

    THIS REPOSITORY IS DEPRECATED. Please use the Heptapod repository instead: https://foss.heptapod.net/zilf/zilf ZILF is a set of tools for working with the ZIL interactive fiction language, including a compiler, assembler, disassembler, and game library.
    Downloads: 0 This Week
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  • 19

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components...
    Downloads: 1 This Week
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  • 20
    AgateLib - Awesome game and tool engine library. A platform independent .NET library for developing games and game development tools. AgateLib is built on a driver-based model so that new platforms and rendering pipelines can be implemented easily.
    Downloads: 1 This Week
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  • 21
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
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    Downloads: 21 This Week
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  • 22
    My first game with SharpDX, it's a tower defense and it's just awesome :p
    Downloads: 0 This Week
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  • 23
    RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
    Downloads: 0 This Week
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  • 24

    NBTSharp

    Named Binary Tag Library for .net

    A named binary tag library (file format used in the computer game Minecraft) for .net
    Downloads: 0 This Week
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  • 25

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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