Showing 16 open source projects for "parallel"

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  • 1
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    ...Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on multiple threads within a thread pool, allowing server hardware with many CPU cores to process gameplay events in parallel. This architecture significantly increases scalability for large multiplayer environments where players are distributed across different areas of the world. Because the project fundamentally changes how the server processes game logic, many existing plugins are not immediately compatible and must be adapted for the new threading model.
    Downloads: 1 This Week
    Last Update:
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  • 3
    XCharts

    XCharts

    A charting and data visualization library for Unity

    ...Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar chart, scatter chart, heat map, ring chart, candlestick chart, polar coordinate, parallel coordinate and so on. Supports 3D column charts, funnel charts, pyramids, dashboards, water level charts, pictographic column charts, Gantt charts, rectangular tree charts and other extended charts. Line graphs such as line graphs, curve graphs, area graphs, and stepped line graphs are supported.
    Downloads: 10 This Week
    Last Update:
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  • 4
    ClassicUO

    ClassicUO

    An open source implementation of the Ultima Online Classic Client

    ...It’s built using .NET Core and runs cross-platform, offering smoother input, faster rendering, and extensibility for private servers. The project is community-driven and continues to evolve in parallel with the fan-maintained ClassicUO ecosystem.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 5 This Week
    Last Update:
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  • 6
    Train Invaders

    Train Invaders

    Jupyter Notebook + Space Invaders

    Training a model can be a long long process. In the meantime, have a bit of fun with a competitive space invaders game. See if you can get your name to the top of the leaderboard.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 10 This Week
    Last Update:
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  • 8

    Parallel Turn-based Engine

    Library for creating turn-based games with simultaneous moves.

    Downloads: 0 This Week
    Last Update:
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  • 9
    Humm and Strumm

    Humm and Strumm

    A 3D, fully concurrent game engine

    The Humm and Strumm Engine is a Free Software 3D game engine. Its goal is to provide a properly multithreaded, scalable engine to the FOSS community under the GPLv3 license, to encourage FOSS gaming.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Bad Monkey Engine

    Bad Monkey Engine

    A truly extensible cross-platform game engine

    ...Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
    Downloads: 0 This Week
    Last Update:
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  • 11
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any of the functions of ALLEGRO.
    Downloads: 36 This Week
    Last Update:
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  • 12

    Mangaligator

    Download manga or extract links from popular online manga readers

    Mangaligator is an OpenSource Manga Downloader. It supports the sites mangafox.com, mangareader.net, mangashare.com, mangavolume.com, goodmanga.net, manga.animea.net and mangahere.com. The URLs of the pages also are saved seperately and can be used for other purposes.
    Downloads: 0 This Week
    Last Update:
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  • 13
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Gaia is a java based volume rendering library that uses OpenGL. This project focuses on the rendering of images using ray-casting and Jini's JavaSpaces for parallel processing abilites.
    Downloads: 0 This Week
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  • 15
    Burned Out is a MMOG settled in a parallel world with a ´bad result´ of the cuba crisis in 1962. Only a few people survived in bunkers and try to survive by trading, fighting, developing new technologies.
    Downloads: 0 This Week
    Last Update:
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  • 16
    LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
    Downloads: 0 This Week
    Last Update:
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