Showing 15 open source projects for "multi threaded"

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  • 1
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific functionality needed for your application. Add new editing tools, features, and development workflows to your projects. ...
    Downloads: 16 This Week
    Last Update:
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  • 2
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 4

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 2 This Week
    Last Update:
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  • 5
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving...
    Downloads: 0 This Week
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  • 6
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 51 This Week
    Last Update:
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  • 7
    Lapis Minecraft Server
    A Minecraft server written in C# with a large focus on concurrency (multi-threaded) and plugin support. Custom code provides new functionality to existing Minecraft features - this includes new biomes, realms, and populators. Has a robust and customizable terrain generator and easy plugin capabilities for new features.
    Downloads: 0 This Week
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  • 8
    RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
    Downloads: 2 This Week
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  • 9
    A Graphical Tool that allows the creation of normal maps by generating and blending together normal maps from sources such as: Height Maps, RGB Images, Pre-existing Normal Maps, Images lit from 4 directions. (In development)
    Downloads: 0 This Week
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  • 10
    Open Emu
    We have moved OpenEmu to github, see http://github.com/openemu/openemu Open Emu brings game emulation to the Mac as a first class citizen, with accelerated graphics, sound and HID controllers for all supported emulators. OpenEmuQC enables live 'cons
    Downloads: 0 This Week
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  • 11
    The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
    Downloads: 0 This Week
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  • 12
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
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  • 13
    A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.
    Downloads: 0 This Week
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  • 14
    Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
    Downloads: 0 This Week
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  • 15
    A threaded, distributed MOO server, written in Python.
    Downloads: 0 This Week
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