Showing 21 open source projects for "large eddy simulation"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.

    Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
    Claim $300 Free
  • 1
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    ...The software is designed to operate asynchronously and with multithreaded processing, allowing servers to maintain high performance even when monitoring large numbers of players simultaneously. Grim supports a wide range of Minecraft versions and can integrate with server platforms used in competitive or large multiplayer environments.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 2
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    ...It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps, efficient batched rendering, hierarchical flow-field pathfinding, formation movement, boids-style steering behaviors, and GPU-accelerated crowd simulation. It integrates tightly with Python 2.7 for scripting, exposing engine internals to Python and even allowing serialization and restoration of the entire Python interpreter state for robust save/load systems.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 3
    NAEV

    NAEV

    Naev is a 2d action/rpg space game, action, rpg and simulation

    Naev is a game about space exploration, trade, and combat. Players travel the galaxy and earn money by trading, fighting and performing missions. You pilot a space ship from a top-down perspective and are more or less free to do what you want. As the genre name implies, you’re able to trade and engage in combat at will. Beyond that, there’s an ever-growing number of storyline missions, equipment, and ships; Even the galaxy itself grows larger with each release. For the literarily-inclined,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++)...
    Downloads: 12 This Week
    Last Update:
    See Project
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 5
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the system. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Subspace Battle
    A strategic, network based, multiplayer space shoot 'em up in 3d, inspired by BzFlag. Bold starship pilots fight for glory in a distant future galaxy. The Ruling Coalition that held together the galaxy has been shattered by internal strife, and in the outskirts of the galaxy chaos reigns. It is now up to the different factions to battle each other to gain the power to rule the galaxy. The battles take place inside large cages, where pilots fight until death among the old city ruins. It...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    ...It emphasizes modular design, enabling different components such as terrain, noise functions, and rendering systems to be reused or extended. The code is structured to be approachable, making it suitable for developers interested in game development or simulation. It also highlights the creative potential of procedural systems in building large-scale environments.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    ...Agents learn behaviors in a shared ecosystem that supports long-term training and emergent dynamics across large populations. The project is built to test scalability in multi-agent reinforcement learning, with features such as procedurally generated terrain and configurable game mechanics. While the original release has since been succeeded by newer versions maintained outside OpenAI, it remains a landmark framework for studying large-scale agent interactions in complex environments.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ELF (Extensive, Lightweight, and Flexible) is a high-performance platform for reinforcement learning research that unifies simulation, data collection, and distributed training. A C++ core provides fast environments and concurrent actors, while Python bindings expose simple APIs for agents, replay, and optimization loops. It supports both single-agent and multi-agent settings, with batched stepping and shared-memory queues that keep GPUs saturated during training.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • 10
    Cosmos Tycoon

    Cosmos Tycoon

    Cosmos Tycoon is a open source transport simulation browser game.

    Cosmos Tycoon is a open source transport simulation browser game. Written in JavaScript with webGL support. NodeJS Server for multiplayer games. Control your own company. Build a large fleet of cargo space ship, space stations, jump gates and much more...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13
    Simutrans Iron Bite
    The Iron Way, aka Simutrans Iron Bite, is a free, open source transport simulation game. It is a fork of the Simutrans project featuring a better UI for the game, both with visual and usability enhancements. It can run most of the known Simutrans graphics sets, but comes with three sets included, so that you can start playing right away without need to download and install further components. A secondary goal is to translate the remaing German in the source code to English.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14

    FreeTown

    FreeTown is a city simulator game.

    FreeTown is a city simulator game based on some of the ideas of SimCity 2000, including a isometric view and new features. As Java application can be played in a large number of devices and operating systems. Development is currently in a very early stage.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    DEEP Space

    DEEP Space

    6DOF zero-g claustrophobic space shooter

    Driving a car is 2D Flying a plane is 2.5D Playing DEEP Space is true 3D Ever flown in no gravity, where up is relative? How about all that inside a cavern or large building? Now's your chance to experience combat in full 6DOF in a style similar to the Descent series.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17

    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    IcePidgen is a military combat simulator that takes the form of a First Person Shooter. It attempts to enforce the use of modern-day team combat principles in large scale engagements.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire people, as well as a serious feedback and design tool. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo